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Published in June of this year, Horror Movie is the latest novel by Paul Tremblay. It’s one of several books published in recent years that seems designed specifically for horror genre fans. It’s the sort of story that makes us wonder, how healthy is this fascination? And how emotionally well are the people who create it?

The story

Our story revolves around, well, a horror movie. In the early nineties, a writer named Cleo and a director named Valentina tried to film their horrific creation. It was a movie about a group of friends trying to make a monster, and succeeding. Now, in the new millennium, the movie that was never finished has become a cult sensation and film companies are battling it out to see who can remake it.

The story is told out of order, with flashbacks littered throughout. Sometimes we’re with the Thin Kid in the past, making the original film. Sometimes we’re with him in the years between, going to conventions. Sometimes we’re in the present, as he meets with directors and agents about remaking Horror Movie.

The best part, however, is the pages of script littered throughout the book. This, of course, is the real story. The Horror Movie that no one ever got to see.

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That no one will ever get to see.

What works

Horror Movie is literally a novel about people making a horror movie called Horror Movie. I’m not sure how anything gets more meta than that. And I thought that was hilarious.

This was no small part of the joy of this book. We get to read the script for the movie in the same way that the Thin Kid does. We are often put in the POV of a person watching the movie, even though it never really existed as a full movie.

Through one long scene, possibly the longest in the book, we read exceptional notes from the screenplay. There is a scene in the movie in which, well nothing happens for over five minutes. Which is, you know, a lifetime in a movie. It is a moment of anticipation before The Thin Kid sets upon his victim.

To stretch this anticipation out, the script goes on and on about how people will react to this. How people watching Horror Movie in a theater will react differently than the people watching at home. And how the people watching in a group at home will react differently than people watching the movie alone. They go on and on until you realize that Tremblay is doing exactly what Cleo was doing when she wrote the damn script, stretching out that moment of anticipation as long as possible.

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And that’s honestly brilliant.

Horror Movie really is about art imitating life, and people getting wrapped up in their creations. Thankfully, most horror creators don’t put people in unsafe conditions or cut off parts of their bodies. But I think we’ve all heard enough stories about how Hitchcock treated his actors to know that some do.

That being said, the juxtaposition of the way the kids in the movie make a monster, and the way that a monster is made in the making of the movie is amazing. It’s so well done, beat by beat, that we don’t even realize what’s going on until it’s too late.

Finally, I want to shine some light on the main character. He certainly seems like a nice, likable guy. He seems like he cares about seeing this Horror Movie come to life because he put so much work into it. Because people that he cared about put so much of themselves into it. He is so kind, so likable, so endearing, that it’s easy to ignore the fact that we don’t even know, and will never know, his real name. He’s just the Thin Kid.

What didn’t work

My only real complaint for Horror Movie is that sometimes the language is a little too poetic. A little too artsy. And this is coming from someone who is also a writer who understands well the joy of a carefully crafted phrase. It isn’t that the phrasing is bad. It’s just that this sort of language feels out of place in a horror novel. Even if it is about a genius director struggling to see a genius writer’s work come to life.

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Overall, Horror Movie was a spectacularly fun read. It was dark, disturbing and thrilling. If you haven’t read it yet, do it now. Though I will say, I hope they never make Horror Movie into a movie. That might be just a little too meta.

5 out of 5 stars (5 / 5)

By the way, if you like this you might enjoy my haunted apartment novella, Quiet Apocalypse. The main character is a modern witch, and I share some real magic in this fictional story of an unexpected end of the world.

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Book Reviews

Vermis II: Mist & Mirrors, a Book Review

Vermis II: Mist & Mirrors is a graphic novel by Plastiboo, acting as the “official guide for a game that doesn’t exist.”

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Vermis II: Mist & Mirrors is a graphic novel by Plastiboo. The team behind the work includes Plastiboo as the artist, Hollow Press as the publisher, Michele Nitri as the editor, Christian Dolz Bayarri as the graphic designer, Marco Cirillo Pedri as the graphic supervisor, and E.R. as the English editor and proofreader. The Vermis collection seems sold out in its current editions, but I still recommend ordering from the original publisher, Hollow Press.

Who stares back from the dark glass? The Wayfarer travels–cursed and haunted by their past–through the distant lands and places within the Mist & Mirrors. Endure a corrupt world and struggle to fend off the curses that mark you. Venture forth, Wayfarer, and perhaps find peace and salvation.

An open catacomb reveals a dark hallway. White text over a red box explains the setting further
Mist & Mirrors’ Improved Readability

What I Like about Vermis II: Mist & Mirrors

The premise remains an “official guide” to a game that does not exist. However, one key distinction that stands out is the corrosion of this “official guide” mark, suggesting Mist & Mirrors centers itself as a graphic novel. In this sense, it more accurately hits its vision while providing an engaging story.

Mist & Mirrors places its character selection at the end of the graphic novel, instead, choosing a character and allowing the reader to follow that journey. While this moves away from the “official guide” concept, it better fleshes out the world and creates a more independent product.

Where Vermis I held a heavy retro-game aesthetic, Vermis II takes this to the next level while adding a wider range of color than the original. Not only does this add more aesthetic variety, but it also vastly improves readability. My greatest critique of the first graphic novel was the general lack of readability that impacted the experience, but Mist & Mirrors seems to take this to heart. Beyond the variety and improvement, the design changes the color themes to match the distinct lands the “Wayfarer” embarks on, giving a direct purpose to the changes.

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On starting the graphic novel, I half expected a spiritual successor set in a new world. While its setting certainly differs from the original, Mist & Mirrors expands on the lore and history. In fact, the exploration of Mist & Mirrors adds value to the original and encourages a re-read. Honestly, that’s what all sequels strive (or should strive) to succeed.

Despite the colorful innovation, Vermis II: Mist & Mirrors delivers that same bleak horror popularized by Dark Souls. It still wears its inspirations on its sleeves while better communicating its “game mechanics.”

White background, rubber stamp with disclaimer pressed against the white background.
Disclaimer Kimberley Web Design

Tired Tropes and Triggers

Again, there aren’t many points worth mentioning regarding tropes or triggers. As the graphic novel takes themes and trends from the Soulslike genre, it’s dark and bleak but not overwhelmingly so.

Payment and delivery (for American audiences) still come with a 15 to 45-day wait period with little room for verification or updates. The process through PayPal remains seamless, and I received the novel within the timeframe, but it’s a consideration.

An armored individual wanders a vast desert under a red sky
The Wayfarer wandering the desert

What I Dislike about Vermis II: Mist & Mirrors

While there are notable points to mention in this section, Mist & Mirror vastly mitigates Vermis I’s core issues. However, that isn’t inherently the same as fixing them in some cases. For example, readability remains a slight issue. I will emphasize it as a slight issue with the vast improvements implemented.

For those fans of the specific niche that Vermis aims to deliver, Mist & Mirrors tones down the “official guide” aspect. Instead, it favors a more straightforward narrative that follows a specific character. This brings life to the “game world” and makes an independent product but limits Vermis I’s game guide concept.

On a more personal note, I did enjoy the concept of Vermis I’s classes over the classes of Mist & Mirrors. Naturally, there are some interesting concepts, but nothing haunts me like the Infant Seeker or Rat Man. However, the new choices seem to provide a stronger narrative and backstory.

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Final Thoughts

Vermis II: Mist & Mirrors vastly improves in many aspects of the original, telling a story set in its bleak and fascinating world. While it does veer from the original concept, it does so to make a more independent product. If you are looking to lose yourself in a strange world or dive deeper into Vermis’ underexplored lore, Mist & Mirrors seems tailor-made for you.
5 out of 5 stars (5 / 5)

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Book Reviews

The Twisted Ones

‘Then I made faces like the faces on the rocks, and I twisted myself about like the twisted ones, and I lay down flat on the ground like the dead ones…’

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‘Then I made faces like the faces on the rocks, and I twisted myself about like the twisted ones, and I lay down flat on the ground like the dead ones…’

Published in October 2019, The Twisted Ones by T Kingfisher is a modern folkloric, occult horror. Better known for her fairytale retellings, The Twisted Ones is a retelling of Arthur Machen’s 1904 pulp horror classic, ‘The White People’. T. Kingfisher uses her creative license to delve into the myth of the twisted ones, who exist in a specific part of the woods in rural North Carolina. Everyone living near these woods knows something about the white people. Many have seen them, or one of their creations, but all know to stay away.

The Story.

When Mouse is asked by her father to clean out her deceased grandmother’s house, she packs her lovable coonhound Bongo into her truck and heads to the house she has not visited since childhood. Entering the house though, she discovers the job may not be as easy as she thought. Grandma appears to have become a hoarder before she was placed in a care home. There is an entire room of dolls and the stairs are completely blocked by boxes of who knows what. Mouse decides she is up for the task and so begins filling garbage bags. She needs money from the house sale after all.

While emptying her step-grandfather Cotgrave’s bedroom, Mouse uncovers his journal and decides to give it a read. Mouse is a freelance editor and cannot help herself.  The journal discusses the existence of the twisted ones, the white people, earworms, and a strange green book that Cotgrave once possessed. There are direct quotes from this book, as he remembers them, and his ideas about interpreting it.  Mouse puts the journal aside, writing it off as the ramblings of a man suffering from dementia with racist leanings.

After finding what she calls an effigy hanging in the woods, and then stumbling upon a bald hill that shouldn’t exist, Mouse is drawn back to the journal. Further reading however does not help her. The eerie lines from the journal begin to repeat themselves in her head and unnatural-looking things start to tap at the windows late at night.

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Highlights.

Bongo. Enough said. Named after the antelope, not the drum. Mouse’s loveable, sometimes brainless but very charismatic coonhound won my heart. T. Kingfisher has done such a wonderful job characterizing this animal and setting up the bond between Mouse and Bongo, this adds to the overall tense feeling of the story as they both enter risky situations. It is not a spoiler that the dog survives. Mouse makes sure to tell us that all ends well for both of them in the first chapter.

Another highlight are T. Kingfisher’s effigies, descriptions of which are both horrifying and beautiful. The idea of being able to tie, nail, or string together organic and inorganic parts and have a moving creature is bone-chilling (pun intended). But it is the way she describes their movement, the staggering and swaying. There is a strange sadness about them, whilst they still come across as sinister and threatening.

Drawbacks.

It is hard to fault this story, perhaps the slow build of the beginning half of the book is the only thing worth noting. T. Kingfisher takes her sweet time discussing the state of Mouse’s grandmother’s house and Mouse dwells on the fact that she has to clean the place up. There is a lot of complaining and the trips to the truck and the dump become repetitive. That being said, this slow build adds to the overall sense of foreboding in the story and should be expected by readers familiar with folkloric horror.

The Final Take.

This book left me feeling unsettled and getting to the ending was the only way I could resolve that feeling. I couldn’t put the book down simply because I needed closure so the sense of dread would resolve itself. I will never hear the children’s rhyme, ‘sticks and stones may break my bones’ again without chills.

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5 out of 5 stars (5 / 5)

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Book Reviews

The Devil’s Gunt: Blood, Guts, and Pregnancy

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If you have been searching high and low for a book in which a devil named Rick, who is the spitting-image of Billy Zane, impregnates a male porn star so that his spawn can finally get into heaven for once, then I’ve found the book for you. From the opening pages, The Devil’s Gunt, by Gerald Dean Rice, launches action sequences, body parts, blood, guts, cum, and vomit at the reader faster than they can dodge, and Dean’s constant clever innuendos (“temptation reared its mushroom-shaped head”) had me laughing out loud at multiple points throughout the book.

Another cover for The Devil's Gunt, A drawing of a gray and blue pregnant devil with an animal face and horns.

What Exactly is The Devil’s Gunt it About?

The Devil’s Gunt follows Median, a current-day porn star, after he finds out he was impregnated with the devil’s spawn. With the help of his roommate Joe, his estranged wife Mary, and a disembodied head in a box, they investigate out how and why the pregnancy occurred while dodging Rick and his demons at every turn. Interspersed throughout this story, we follow Alfred and Milo, from their origins as two supernaturally-gifted boys enslaved on a plantation, to their mysterious involvement in the current day devil-baby debacle. 

This horror-comedy-sex-thriller explores almost every subcategory of horror: body, supernatural, family trauma, historical, medical, action, and more. For example, when we first meet Rick the devil (there’s many devils in hell, apparently), he’s impersonating a pony-tail-wearing abortion doctor with a cache of menacing medical tools. Or, after this initial run-in, the trio must flee from demon-shadows that atomize any person they come in contact with. There’s even an interlude in which Alfred and Milo disguise a violent encounter within a mob stampede after the 1929 stock crash. 

The only place where The Devil’s Gunt seems to hold back is in the details of the cursed pregnancy itself. How, exactly, is there a baby in there? Where does it come out? How did it get there in the first place? Perhaps in the vein of Frankenstein, Rice leaves the most scientifically confounding, humanly gruesome aspects of the situation up to our imagination. 

The Devil’s Gunt is chock-full of subversions of ideas about angels, devils, possession, heaven, and hell. So if you are curious about concepts such as robot-devils or “Scooby-doo Court”, you’ll have to read it for yourself. 

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4 out of 5 stars (4 / 5)

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