A (late) merry Christmas to you, and happy new year! Horror isn’t usually on the mind during the holiday season, but the folks at The Haunted PS1 beg to differ with their third collection of holiday frights, Madvent Calendar 3: Necrosis. Madvent Calendar is a collaboration between various developers in The Haunted PS1 community, with 24 games that unlock each day until the 24th. There are 30 games to enjoy, with 5 games after the 25th as a bonus. I would like to talk about a game from this collection, but if you want to play them yourself without any spoilers from me, you can download it for free from Madvent Calendar 3’s itch.io page. Have fun! And turn the lights off…
Do They Know by The Bonsai Treehouse and Friends
What I love about Madvent Calendar is that it’s host to all kinds of horror games, ones that are more atmosphere and narrative driven. I don’t dislike horror that has blood or gore, but I found the slow dawning horror of Do They Know refreshing. You play as a child in a winter setting who has to do various tasks to help out with their village’s festival.
You light lanterns, deliver gifts to neighbors, and volunteer to gather wood as the current gatherer is ill. He tells you that the ground in some areas is ‘sick’. Without understanding this warning you venture off into the dead of night, leaving the warmth of your home behind. Throughout the whole village section, I wondered when the scares would start. Some games in the collection are less horror focused than others, so I began to think nothing odd would happen.
That was not the case. The boy wanders off the beaten path and falls through the snow, stumbling upon an abandoned nuclear power plant. It dawned on me that the mysterious illnesses and weather were the result of a nuclear winter. But so much time has passed between whatever tragedy and now, the boy cannot read or understand any of the warnings around the site. The feeling of dread as you explore this place you know will kill you, while the boy is completely unaware. This ended up being one of my favorites in this collection. But that was only one of out 30. I hope you’ll try out some games in this collection for yourself!
Here are some other games we’re playing at Haunted MTL!
WORLD OF HORROR is a cosmic horror roguelite game developed by Paweł Koźmiński and published by Ysbryd Games. The game is available on macOS, Windows, Nintendo Switch, PlayStation 4, and PlayStation 5. This review will cover the Steam (Windows) version of the game.
You must explore the strange goings on around Shiokawa, Japan. It appears that eldritch forces have influenced the town in incomprehensible ways. So, attempt to comprehend these forces and maintain your sanity to save the town. Plan your investigations, choose between cases, and fight for your life.
There are a few game modes but three difficulty spikes. The easiest is a specific case with some random events. This mode teaches you the basic mechanics of the game. The harder difficulties give you access to an apartment and choices on which case you investigate. Completing objectives earns you customization options for the customized mode.
What I Like About WORLD OF HORROR
Running on GameMaker Studios, the pixelated aesthetic shows influences from Lovecraft and Junji Ito, though the latter more so than the former. WORLD OF HORROR haunts its viewers with its aesthetic, allowing the pixels to evoke those horror legends.
Random generation remains a key feature of the game, with various options and choices giving a massive variety. Your character also has some limited customization to access perks and further development. I will bring up some weaknesses later, but it is surprisingly vast. Adding to this variety, WORLD OF HORROR provides mod accessibility.
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The combat allows for a great deal of thought and planning. You select your character’s actions within an action bar and perform the tasks (or combos) to beat an opponent. This JRPG style provides variety in action that makes it engaging and unique.
The random generation and variety make each playthrough different. You might acquire a devastating katana in one playthrough only to bleed out unceremoniously in another.
While not a terrifying gaming experience, WORLD OF HORROR strives to provide an eerie and intense experience. At this, the game is a success. The weird and unnerving collide to invest the player in this strange world.
Tired Tropes and Triggers
Body horror deserves a mention, but the aesthetic and pixels doesn’t particularly evoke realism. Regardless, many designs evoke body horror.
Aside from this, here are some points of consideration. First, WORLD OF HORROR uses JRPG turn-based combat, which seems a point of division among some gamers. However, there are enough interesting mechanics and complexities beyond clicking an action and waiting your turn.
Second, WORLD OF HORROR isn’t a cult detective. You’re experiencing events and choosing how your character responds. Some sage wisdom I heard for WORLD OF HORROR is to focus on the whole campaign instead of a single case. Failing a case isn’t a game over, so prioritize your character’s longevity.
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What I Dislike About WORLD OF HORROR
Only a few issues hindered my experience. Some scenarios replay on a single case, let alone a playthrough, which becomes repetitive. Some scenarios have multiple solutions to add variety or require perks to access new options, but that’s not always true. This issue makes the randomization taxing at times.
This next issue is likely a bug or an oversight. After losing my reason (sanity), I found myself still able to investigate despite the game claiming that means death. An unrelated event finished me off, but I can’t help but assume this is a bug.
Final Thoughts
WORLD OF HORROR has its quirks but earns massive replay value and surprising depth. It’s a unique and ambitious indie title worth the price. If Junji Ito’s style or cosmic horror is your particular brand of horror, WORLD OF HORROR delivers an experience you’ll likely enjoy. Though this combination synergizes well, few games combine these elements successfully. (4.5 / 5)
These games aren’t just about rolling dice – they’re about immersing yourself in the blood-curdling atmosphere of beloved horror films. With unique survival (and kill!) horror mechanics and cooperative gameplay, you’ll feel the terror coursing through your veins with every move!
But wait, there’s more! With the Kickstarter to House of 1000 Corpses shipping soon, we have an in-depth review coming up for that game, Halloween II–AND…Chucky. BOOMMM!!!