Undead and Uncut – Live!
Happy thanksgiving! Remember, every time you listen to our Undead and Uncut series, we donate to the Ottawa Foodbank (and, also, if I can ever get their website to accept my $$, the Quebec Foodbank). If you want to donate yourselves, I left some hyperlinks in. Donate to whomever, really–or if you’re not in the position to donate, no worries! Just spam the crap out of that replay and rewind button and we’ll donate for you!
In this episode, Brannyk continues the mayhem and madness to reveal…normalcy? (I mean, as normal as a room with cat and crow heads nailed to it could be…)
Wheel of Time, Daughter of The Night
We’ve reached episode four of Wheel of Time, which means we’re halfway through the season. While it doesn’t seem like much has happened so far, this is the episode where things start heating up.
We begin this episode with a flashback. Ishamael is raising something dark and twisted. As we watch, it takes the shape of a woman.
More on that in a bit.
Meanwhile, Nynaeve is healing from her time in the arches. She is quiet and withdrawn. She’s also awkward and uncomfortable around Egwene now that she’s initiated and Egwene is not. Her new friendship with Elayne isn’t helping.
But the three girls come together when Liandrin tells Nynaeve that Perrin has been captured by the Seanchan.
However, Perrin is no longer in the clutches of the Seanchan. He was rescued by Elyas and a pack of beautiful wolves. Beautiful and deadly AF by the way. If you have any fear of dogs, this episode might not help that.
Elyas explains to Perrin that he is a Wolf Brother. This means that he can communicate with the wolves, and eventually will gain some of their abilities. While Perrin and Elyas don’t exactly get off on the right foot, he does find a fast friendship with one specific wolf. After a time, he introduces himself by showing Perrin an image of himself jumping up and down. From this, Perrin assumes his name is Hopper.
Finally, we return to Rand. He and Selene have been off in the mountains. They haven’t done much more than each other so far.
And that’s exactly what it appears they’re about to do when Moiraine bursts into the cottage and cuts Selene’s throat.
Rand is surprised and furious until Moiraine explains that the woman he knows as Selene is the Dark Friend Lanfear. With this shocking revelation, the two run off into the night.
It should be a surprise to no one that I loved the wolves in this episode. Hopper himself was worth an extra Cthulhu. But this is not just because dogs are cute. It’s also because the dog playing Hopper just does a great job.
On a more serious note, I loved how Nynaeve responded upon coming back to the real world. She isn’t okay.
And it’s a good thing that she isn’t. Too often in fiction we don’t see the fallout of emotional damage. Hell, we don’t usually see realistic fallout from physical damage.
But she is hurt by what she experienced. And you can tell. That’s realistic character building, and we don’t see that enough.
I also really appreciate the special effects in this episode. The first time we see Lanfear, she’s eerie. She’s frightening. Part of this is thanks to Natasha O’Keeffe, who does a great job. But the effects are what really sells this.
What didn’t work
If Wheel of Time has any fault, it’s that there is far too much sitting about and talking about things. In this case, there’s a lot of standing about and talking about things. Some of this was necessary, and some of it could have been done better. Honestly, there just has to be a better way to convey that characters are struggling.
This was most apparent with Rand and Selene/Lanfear. Honestly, anytime the two of them were on screen it was a great time for me to catch up on Instagram.
This might come as a surprise to anyone who hasn’t read the books, but Rand is supposed to be the main character. And here we are, four episodes into an eight-episode season, and so far all he’s done is mess about with his emo girlfriend!
That being said, the story is starting to pick up. With four episodes left, I can’t wait to see how far we go.
(3 / 5)
Into the Deep Woods 1, an October AI journey with Jennifer Weigel
I am embarking on an AI journey using NightCafe to illustrate this graphic story based on a dream I had awhile back. I am also using Canva, so here’s to learning more online systems of image dissemination and propagandizing…
I will include some of the original AI generated images with each piece along with a bit of the dream that inspired it. So sit back, relax, and enjoy the show.
Artwork description: Overall layout: Lightning strike through the corner into obscure clouds and map-like graphic in gray tones sets the mood for Into the Deep Woods.
Part 1, Art: AI generated image of a girl with reddish hair dressed in a robe of some sort and holding a staff. A similar girl in soldier garb fades behind her. Edited in PhotoShop.
Part 1, Text: 1.) Two sisters entered the woods, one a soldier and the other a witch. Only one lived. 2.) The young witch had picked up a bit of magic as she and her sister fled into the deep woods to seek the old witch… They were tired and alone, this was their one and only chance… 3.) The war raged on all around as the Nazis drew closer…
Prompt (Horror): Portrait of soldier girl sister
Prompt (Horror): Portrait of witch girl sister (Evolved from soldier girl)
Prompt (Horror): Soldier girl sister hit by lightning (Evolved from soldier girl)
As mentioned this series is based on a dream that I had awhile back. The two girls first enter the woods to escape the Nazis. In my dream there were initially more soldiers with them who perish due to the war or hazards in the woods. It wasn’t unlike Pan’s Labyrinth but on a much smaller and more intimate scale.
It had been awhile between having the dream and creating this story to share with you. And I quickly learned that the term “Nazi” is prohibited by the AI art generator interface. So there are some changes that have been made, but hopefully you can still follow along. The time and place are not as relevant to the overall anyway.
Elevator Game, a Film Review
Elevator Game (2023) is directed by Rebekah McKendry and is the first feature-length production of Fearworks.
Elevator Game (2023) is directed by Rebekah McKendry and is the first feature-length production of Fearworks. It adapts the supernatural myth and creepypasta of the same name while providing an original plot. This unrated Shudder exclusive stars Gino Anania, Samantha Halas, and Verity Marks. In full disclosure, I had the opportunity to interview Gino Anania and Stefan Brunner about the film.
Ryan seeks to find answers to his sister’s mysterious disappearance. To do this, he infiltrates a myth-busting web series that seems to have some ties to her final confirmed moments. Desperate to force a confrontation, he encourages them to play the elevator game. Unfortunately, there seems to be more truth to the myth than expected.
What I Like about Elevator Game & as an Adaptation
I am lucky to have additional insight into the development hell this movie overcame due to COVID. It’s commendable that the film manages to make it of that, even if it requires a lengthy delay of the film.
Usually, I provide a separate section for adaptation quality. However, the source material remains the ritual, which Elevator Game performs accurately. While the myth inspires many creepypastas, Elevator Game doesn’t directly take or adapt any of these works from what I’ve seen. Instead, it makes its own film based on the legend.
As the Fifth Floor Woman, Samantha Halas creates an eerie and disturbing character. While I won’t go so far as to say terrifying, she certainly makes an impression. The revelation that the stunts and performance are all her, as an actual contortionist, I give her more credit.
Gino Anania, given a more complex role than most of his cast members, really does bring a strong performance that creates either friction or synergy with his cast members. I suppose I wanted more of these interactions as some cut sooner than appreciated.
Another amusing element is that the entire motivation for the plot to follow is a forced advertisement from an investor. Something about the chaos being a product of appeasing some investors feels uncomfortably real.
The alternate reality remains surprisingly effective. To be clear, it’s not impressively realistic but stylistic. It genuinely seems like an alternate world with a skewered impression.
Tired Tropes or Trigger Warning
I feel weird mentioning this, but endangering a sister’s life to push the brother’s story forward seems a common trend beyond one form of media.
No discredit to the actors, but the romance feels rushed and unnecessary. Without going into too much detail, to avoid spoilers, there is synergy between the actors but little chemistry in the plot.
What I Dislike or Considerations
Elevator Game remains set in providing a B-movie experience. Its tight budget leaves little room to surprise the viewer visually. While I am surprised at what it accomplishes, it’s far from overwhelming. This film also remains the first production of Fearworks, which shouldn’t surprise anyone. I’m interested in the future, but Elevator Game leaves much to grow from.
Rebekah McKendry may have a directorial style that influences dialogue, but the line delivery evokes an overexpression that’s common in Lovecraftian films. I say this not as a direct negative, but it remains a required taste best known before viewing. As this isn’t Lovecraftian, I fear it removes some of the reality and tension of those haunting elements.
Many of the characters feel underdeveloped, making me wonder if cutting these roles might lead to more invested characters. While the performances hit their marks, a tighter cast might give each role more to work toward. As this is a tight cast already, it seems an odd issue to rectify.
Elevator Game provides an interesting B-movie experience for those who know the legend. For those expecting something different, this film may not work for you. This film overcame a lot to exist but doesn’t break the mold. While I am excited to see Fearworks pursue further ventures toward its ambitious mission statement, I find Elevator Game falling short of its goal.
(2 / 5)