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Vermis I: Lost Dungeons and Forbidden Woods is a graphic novel by Plastiboo. The team behind the work includes Plastiboo as the artist, Hollow Press as the publisher, Michele Nitri as the editor, Marco Cirillo Pedri as the graphic designer, and a mysterious E.R. as the English proofreader. While I found the book available across outlets, I would recommend going directly to Hollow Press as I am unsure of the reliability of these other options.

Which flesh is your flesh? Come traveler and pick between several distinct classes to explore the bleak world of Vermis. Catastrophe and calamity dictate the lands you travel to, warring to break all living here. Venture forth, but be forewarned, hope remains a distant memory.

Vermis written in an algae-like font. Below in red reads, Lost Dungeons and Forbidden Woods. Below displays a knight fighting skeletons within a dimly lit castle. The enemies appear with a light red while the backgrounds shows a prominent green.
Vermis 1 Cover Art by Plastiboo

What I Love About Vermis I

The premise of this book was that of “an official guide of a game that doesn’t exist.” I was reminded of countless nights studying such books for every drop of lore I could. It paid passionate respect to these guides, bringing to life a retro game inspired by Dark Souls but entirely its own. The concept creates an interesting and interactive fiction, requiring readers to build an understanding of mechanics and gameplay that doesn’t actually exist.

The art style evoked a green-saturated pixel-apocalypse in a fantasy setting. This premise likely evoked your interest or turned you away. Vermis I committed to this style, so that desire remained an important part of your enjoyment.

When I learned of the Infant Seeker class, I had to admit a curiosity. The “classes” are unique, painting a perspective and “playstyle” that fleshes out this imagined world. To be clear, this isn’t a “choose your own adventure” experience. The book is informative, with some options sprinkled in. However, these options are purposefully limited, revealing little for possible interpretations.

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While Vermis I was not a large graphic novel, I couldn’t put it down. On the first day I held it in my hands, I finished it. There were sections and natural break points to help pace the material, but it kept me engaged throughout.

Vermis I evoked a bleak horror all too familiar to those of the Dark Souls fandom. While I couldn’t call this a Soulslike, as it doesn’t provide any mechanics associated with the genre, Vermis I follows the story trends and themes closely.

White background, rubber stamp with disclaimer pressed against the white background.
Disclaimer Kimberley Web Design

Tired Tropes and Considerations

Aside from the bleak world, there’s little to discuss in triggers and tropes. It’s worth mentioning that infants were considered a delicacy to witches in this world, but that’s not given much time or focus.

The biggest consideration was the purchasing process. It was largely seamless through PayPal, but American audiences would need some third party to convert payment. Wait time lingered between 15 to 45 days with no notifications to alleviate worries. I didn’t blame this experience on Hollow Press, but it was certainly a drawback.

For transparency, my purchase arrived ahead of the latest mark, ranging within 20 days. There was also an additional purchase option for a price increase that might have resulted in notifications.

An older woman in robes, pulling the robes tighter around her. Text beneath her reads "Infant Seeker" and the below description reads: "A mother on a quest to retrieve her lost child, taken from her by a witch.
Infant Seeker in Vermis I

What I Dislike About Vermis I

Readability remained my only major concern and issue throughout the text. This issue stemmed from creative decisions and art style choices that make reading certain sections difficult. The retro art also left some room for misinterpretation. Vermis I’s title represented this issue perfectly. Yes, it’s artistic and haunting but challenging to read.

Vermis I appealed to a rather specific niche. It had room to further develop this informative aspect but reached its intended goal in an arena of limited competition. In fact, the specifics made Vermis I the only such contestant in its arena. Outside this niche, there’s retro gaming art and a heavy influence of Dark Souls to appeal further. Regardless, it’s a specific experience that either sounds interesting or unappealing.

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Though enjoyable, this wasn’t a perfect parallel to reading those official guides. Vermis I provided a more obtuse experience compared to other such books. However, this might better represent the Dark Souls influence. Vermis I’s “game” would be a linear experience with replay value. It’s a funny way of looking at the content, but that’s the premise one buys into.

As unique as this graphic novel turned out to be, and how enjoyable the content remained, Vermis I left much room to further explore a dynamic it partly founded. I do hope Vermis II expanded on the material as either a companion piece or an original setting.

Final Thoughts

Vermis I: Lost Dungeons and Forbidden Woods delivered a unique graphic novel experience. Part guidebook and adventure novel with sprinkles of Dark Souls influence, this graphic novel provided an enjoyable and haunting world that evoked the imagination. While it felt condensed for a sole project, it catered to a focused niche while creating a market.
3.5 out of 5 stars (3.5 / 5)

Zeth received his M.A in English with a focus in Creative Writing at CSU, Chico. As a human writer, he published in the 9th volume of Multicultural Echoes, served on the editorial board of Watershed Review, and is a horror reviewer for Haunted MTL. All agree he is a real-life human and not an octopus in human skin. Fascinated by horror novels and their movie adaptations, Zeth channels his bone-riddled arms in their study. Games are also a tasty treat, but he only has the two human limbs to write. If you enjoy his writing, check out his website.

Book Reviews

The Wretched Valley: Body Horror in the Wilderness.

“This trip really went shit.”

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Published in January of 2024, This Wretched Valley is Jenny Kiefer’s debut novel and is a horror written for hikers, campers, and all of your general outdoorsy type people. Reminiscent of Scott Smith’s The Ruins, with a healthy helping of Adam Nevill’s The Ritual, This Wretched Valley is a story of restless and vengeful spirits with some spectacular body horror scenes you will not forget.

The Plot.

Set in Kentucky, This Wretched Valley’s main plot covers a week in March of 2019. The time-stamped chapters follow four college friends and their faithful Australian Shepherd. One of the four friends, Clay, has discovered a rock formation that appears to have never been climbed or explored. The group embark on an expedition that is part rock climbing exploration and part scientific research. From the moment they enter the valley at the base of the rock things don’t feel right. Their dog, Slade, is acting funny and the plant life grows in unusual varieties and patterns for this part of Kentucky.
After an accident climbing the rock things go from bad to worse, with strange apparitions appearing before them and dead animals being left at the edges of the camp. The worst thing is that despite following their GPS, they can’t seem to find their way back to the car. Tempers flare, but is it because of the situation they find themselves in, or is something influencing their emotions?

Highlights.

One of the highlights of This Wretched Valley is the short chapters that are dotted throughout the book. These chapters tell the stories of other people who came before our hikers, from other centuries, that suffered due to their presence in the valley. As the main chapters culminate the characters from the historical chapters begin to pop up in the present.


The descriptions of the injuries the hikers suffer, real and imagined, are excellent. Kiefer really knows how to make a reader squirm, if you enjoy blood and gore this book is for you. There is one scene in particular with a swarm of flies that I read twice.

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Drawbacks.

I know it is a necessary evil in horror, that the main characters must miss things that may seem obvious to the reader for the story to build. I mean, if the hikers in This Wretched Valley picked up on how the dog was acting in the first chapter and left we wouldn’t have this excellent book. That being said, so many things begin to go wrong, but each is shrugged off or explained away. The ignorance of huge things that were happening right in front of them seemed a little too wilful. Perhaps we can give Kiefer the benefit of the doubt and assume that maybe this was the point, the wilfully ignorant get what they deserve.  

Another grip I have with this book is the head-hopping. Rather than focus on one character in a chapter and reading their point of view, Kiefer has head hopped. Delivering various points of view within a chapter, sometimes within a paragraph. And that’s fine, many authors do this. However, at times it was hard to figure out who was seeing or thinking a particular thing. Going back to reread some paragraphs did help, but stopping in the middle of the action to reread is not ideal.

The Final Take.

While I’m not an avid outdoorsman myself – camping, hiking, and climbing aren’t my passions. I found myself thoroughly engaged with the descriptions of the natural world in this novel. Kiefer, a rock climbing enthusiast, clearly brings a genuine passion and expertise to her depictions of This Wretched Valley. I believe any reader who enjoys these pursuits will find a particular resonance in her writing.

For those interested, I discovered that Jenny Kiefer owns Butcher Cabin Books, a unique horror bookstore in Louisville, Kentucky. If you’re in the area perhaps pop in and explore a book store dedicated to the world of horror literature. 4 out of 5 stars (4 / 5)

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Book Reviews

This Work of Darkness: the people of Salem are waiting.

“Old Mother Gossip says something is wrong in Salem village.”

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“Lives coil within lives. Dreams coil within dreams.”

First and foremost, I would like to thank Lucretia Grindle for providing me with an ARC of This Work of Darkness. Being immersed in 17th-century Salem Massachusetts was just what I needed to escape the insanity of the holiday season. With a planned publication date of January 16, 2025, This Work of Darkness is Book 2 of Grindle’s Salem duology. For anyone who has not read The Devil’s Glove, Book 1 of this series, please see my review here.

The Plot.

In the opening chapters of This Work of Darkness, we meet back up with Resolve Hammond. Now a young woman of means, living comfortably within the English family home in the heart of Salem, Massachusetts. Her days are filled with the rhythms of life in the bustling town – tending to the English family store and interacting with the townsfolk.
However, beneath this veneer of contentment lies a deep-seated guilt. Years ago, Resolve made a solemn promise to Thaddeus and Abigail Hobbs: she would always protect and care for Abigail as a sister. Driven by a conscience burdened by her broken promise, Resolve seeks out Abigail. The stark contrast between her own privileged existence and the abject poverty and despair she witnesses at the Hobbs farm does nothing to alleviate her guilt. Abigail’s deteriorating mental state serves as a painful reminder of Resolve’s failings.
As Resolve grapples with her guilt and the haunting memories of her past, a sinister undercurrent begins to stir within Salem. Accusations of spectral visitations and inexplicable afflictions erupt within the community, casting a pall of fear and suspicion over the townsfolk. One by one, the women in Resolve’s life – her friends, her confidantes, the very fabric of her social circle – are swept away by the hysteria, accused of witchcraft, and dragged before the court.

Highlights.

A key highlight of This Work of Darkness lies in Grindle’s masterful weaving of historical figures and events with her compelling fictional characters. This is historical fiction at its finest. The novel is rich with recognizable names and occurrences from the Salem Witch Trials, prompting me to frequently delve into further research, eagerly verifying the historical accuracy of characters I didn’t immediately recognize. To my delight, many of these were indeed real figures, and the book itself served as a fascinating gateway to deeper historical exploration. Grindle deserves significant praise for her poignant portrayal of the human suffering that unfolded during this period. Unlike many novels on the Salem Witch Trials, This Work of Darkness delves deeply into the individual experiences of its characters, meticulously exploring their motivations, relationships, and the profound impact of the hysteria on their lives.

Drawbacks.

This Work of Darkness is a sequel and as such of course must make references to the first work as a way to join the two together. However, I found that Grindle spent a lot of time in the first half of this novel recounting and rehashing the events of The Devil’s Glove. This can feel somewhat repetitive for readers experiencing this book as a sequel, and overwhelming for those approaching the novel as a standalone work.

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As I mentioned in my review of The Devil’s Glove, Grindle is a wordsmith. This has not changed. However, while the phrase “Mother Gossip” (not a character but the gossip trending through the social circles of the story) initially adds a unique flavor to the novel’s language, its frequent recurrence throughout the narrative detracts from the overall reading experience. This repetitive use of the phrase, despite its initial charm, becomes somewhat tedious and disrupts the flow of the otherwise creatively written story.

The Final Take.

This Work of Darkness had me digging through the back of my bookshelf and rediscovering the joy that is Henry Miller’s, The Crucible. While the complete truth of the Salem Witch Trials may forever remain shrouded in mystery, Grindle’s exploration of the social and psychological factors that fueled the accusations was particularly insightful and entertaining.

As with its predecessor, I found myself captivated by the narrative, marking numerous passages and quotes. Perhaps my favorite from the entire series, is found in Chapter 29:

‘Truth, I would remind him, had little to do with anything these days. What mattered was what people chose to believe. That was what turned the jail keys.”

Pretty profound if you ask me.

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4.5 out of 5 stars (4.5 / 5)

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Book Reviews

The Devil’s Glove: Before the Salem Witch Trials.

“The Devil does wear beautiful gloves.”

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“Skin to skin. Blood to blood. Heart sister to heart sister.”

In Lucretia Grindle’s The Devil’s Glove: Salem Book 1 (May 2023), readers are transported to the chilling precipice of the Salem Witch Trials. This meticulously researched novel blends historical accuracy with supernatural elements. Grindle crafts a captivating tale of fear, mistrust, and the enduring power of human connection.

Set in the remote Puritan village of Falmouth, on the eve of the infamous trials, the story unfolds amidst the clash of cultures. A war is brewing between the English settlers and the existing Native American community, fueling suspicion and resentment. Grindle masterfully explores the themes of colonialism, othering, and the enduring human need for connection.

The Plot.

In 1688, on the eve of the Salem Witch Trials, we meet Resolve Hammond. A young woman with the unsettling gift of seeing beyond the veil of reality. When Avis Hobbs dies, Resolve’s mother, a healer with deep ties to the local Native American tribe, suspects foul play.

Despite the growing tension between the villagers and their Native American neighbors, Resolve’s mother remains silent, fearing accusations of witchcraft. But Resolve, privy to unsettling visions, senses a sinister truth. Who would poison Avis, and why does Avis’s daughter, Abigail, seem eerily pleased?

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As the village descends into paranoia and the threat of war with the neighboring native community looms, Resolve must confront her unsettling gift and use it to uncover the truth, even as the men in power manipulate events for their own gain.

Highlights.

Lucretia Grindle is a wordsmith. I rarely find myself stopping to reread sentences and passages just because once was not enough. The prose in this book is unrivaled. Beautiful metaphors and turns of phrase adorn every page. I was so pleased to be reading on Kindle, highlighting line upon line, “murmur piles upon murmur like rotting leaves”, “feel for the flutter of the soul at the neck” and “the kitchen is a cave of shapes” are just a few of my favorites.

The research that Grindle must have completed for this novel must also be noted. This is not only obvious with the inclusion of real people but also in the immersiveness of the setting. Details so small you might miss them are dropped like rain throughout the chapters, each contributing to filling the bucket that is 1688 New England.

Drawbacks.

There are no drawbacks to The Devil’s Glove in so far as the plot, characters, and writing are involved. I did find some repeated metaphors and spelling errors; this however is not a problem with the story or the author but an editing issue that takes nothing away from the story or prose.
Not so much a drawback, but perhaps a misrepresentation was that The Devil’s Glove would tell the story of a mother and daughter who are suspected or accused of witchcraft. This is not this book. Although there is deep distrust between the Hammonds and the Puritan townsfolk, there is little in the way of actual accusations until the novel’s end.

The Final Take.

The Devil’s Glove is an exquisitely written novel that was a pleasure to read. It is reminiscent of Outlander with splashings of A Discovery of Witches. I was lucky enough to receive an ARC of the sequel, This Work of Darkness. I will be beginning this as soon as this review is posted. After reading the last lines of The Devil’s Glove there is no way I’m wasting a second to find out what comes next.

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5 out of 5 stars (5 / 5)

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