The newest installment of Monastery is a packed bag of goodies. It’s nearly impossible to discuss everything that happens in this episode, but I’ll give it my best shot. If you thought the stakes were high before then you best buckle up. We’re about to take a ride on the craziest rollercoaster you can imagine. Let’s begin!
Plot
We pick up right where we left off in the last episode of Monastery – Cassandra helping Francis cover up George Turner’s murder (she should have a business card at this point). As their luck would have it, a group of kids discover the body the very next day. Albert hilariously describes the interview that follows as pointless cameos. Our resident gang correctly assumes that the pair had something to do with it. They narrow down their investigation to probe Francis further with little success.
We also get more insight into Cassandra in this episode as it is her 60th birthday. I am shocked to say that she tugged my heartstrings this time round, especially during the seance at Madam Witch’s. During this experience, we see Cassandra and Albert reuniting at what we assume to be heaven. For those few minutes we as readers see that despite everything, there was – is – some genuine love between the two. I thought this interaction brought yet another layer to their already complex dynamic. It goes without saying that the scene between Pop Dennis and Nana Beth during the same type of experience will bring tears out of anybody.
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However, my sympathy for Cassandra doesn’t last long. When she thinks everyone forgot her birthday, our resident grandma gets wasted. This causes her to nearly spill murderous beans at her super awkward surprise party organized by David. Our pointless return as he seemed to invite the most random Monastery residents.
Speaking of David, the poor guy is still stringing Erica along all the while pining for Nicole. Not that he is fully at fault as Erica doesn’t seem to take the hint. Must be hard not to hurt someone’s feelings when you can’t be with the one you love anyway, right? Unsurprisingly, this causes Nicole to finally confront her feelings for David properly, and the two end up having sex. Their dynamic now has more layers than a matryoshka doll since both are in relationships, not to mention the family aspect. Although considering Erica sees everything, we can assume David is newly single and in for a rude awakening.
Fred continues to be the biggest underdog in this episode. As if what happened between his girlfriend and his cousin won’t be enough of a blow, Cassandra also kicks him out of her house. The question of where he’s going to stay now remains a mystery. Perhaps this is an opening for him to leave Monastery once he inevitably finds out about their betrayal? Time will tell.
As for our investigative squad, their main quest is slightly pushed to the background. That is, until Thomas discovers a bloodied toy car. This only brings more questions as to what exactly went down the night Albert died. Their investigation is put to the biggest test yet when Rocky, everyone’s favorite dog, is taken by an unknown assailant. This person threatens the gang to drop everything, or else. The installment ends on quite an anxiety-filled note and I would like to have a word with whoever is responsible. I got my guesses and all I will say for now is that their name rhymes with Dick.
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Overall thoughts
The sixth part of Monastery showcases once again what’s so great about this story. We got a mixture of everything – mystery, murder, fear, love, lust, heartbreak, but most of all, family. It’s arguably the biggest theme of the story and this episode showcases it perfectly. The party scene, while quite anxiety-inducing for me, was also hilarious and moved the plot while showing off different dynamics. Although I’m not gonna lie, everything that I was curious about now fades in the light of Rocky’s abduction. This is the turning point of the story for me and I’m just clutching my dog tighter thanking all the gods that I haven’t pissed off some psychopath.
(5 / 5)
More from the author:
1. This episode of Monastery really focuses on the complexities of Cassandra’s character. In one of our previous talks, you mentioned that she is the hero of your story, albeit an extremely flawed one. We get a whole spectrum of emotions from her, from missing Albert to calculating George Turner’s cover-up to helping Francis to kicking out Fred – she is her own one-woman show. I guess what I’m curious about is, what’s your opinion of redemption arcs and is this something that you’re interested in doing with Cassandra or are you happy to keep her deliciously villainous yet human as she is (if you can share, that is)?
A good redemption arc is a hard thing to pull off and I often find that it hinges on convenience more than anything else – we redeem characters after they’ve done unspeakable things simply because we still love and root for them. Nothing necessarily wrong with that, but redemption is not something I think about too much where somebody like Cassandra is concerned – she is who she is, a hero and a villain, a mother and a monster, both deep and shallow, and I am happy to keep her as she is for now without worrying too much about redeeming her.
2. Further to my last question, you have no qualms about writing complex characters who do messed up things, maliciously or not. Have you got to the point writing Monastery where you stopped liking a character you created or stopped rooting for them because of this? Alternatively, have you grown fonder of a character because of how you crafted the story and where they ended up?
Honestly, the nastier the characters get, the more I love them. I get an immense kick out of Thomas blackmailing David or Nicole playing mind games on the boys she likes – those are the scenes I always can’t wait to get out. I never stopped rooting for anyone, but I will say this: when I’m caught up in the moment and the words are flowing out of me, these characters can shock me sometimes. There was an instance in episode 3 in which Aunt Doris made me spit out the words, “You bitch”, as I was writing her dialogue. I couldn’t believe the things she was saying, and I was the one writing them! I live for those little moments.
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3. The dinner party scene was chaotic to say the least. Was your intention to make the readers anxious or to make them laugh and reminisce of their own family gatherings (hopefully without a murder revelation)? I got a bit of both, personally.
The dinner party served three big purposes for me: a) it was a bit of a breather after the intense drama of the midseason finale and its aftermath; b) it plays into the satire element of the story, as yes, family gatherings (especially in a small town) are always full of drama; and c) it was a rare opportunity to bring the whole family together, since there’s so many of them and we can’t possibly always have them in the same place at the same time. It was nice to just press pause and dig a little deeper into who they are and what makes them tick, whilst still teasing the readers about the mystery. I’m glad it awakened all those emotions in you!
Bonus question – Rocky is okay, right? Right? *pleading sad face emoji inserted*
Rocky is a series regular. All series regulars are featured in all ten episodes, and there’s four more to go. But then again, one of those regulars has been dead from the start, so…
Leslie J. Anderson’s debut novel, The Unmothers, is a chilling folk horror that delves into the darkest corners of motherhood. Published in August 2024, this slow-burn tale introduces a world where women’s rights are under threat.
With a subtle touch of Eldritch horror, Anderson weaves a narrative that explores the complex themes of motherhood, choice, and the lengths a woman might go to maintain control over her own body and destiny.
The Story.
Journalist Carolyn Marshall is sent to cover the story of a horse giving birth in the rural American town of Reaford. The attraction of this occurrence for a newspaper? That the baby is a healthy human baby boy. Marshall quickly debunks this story but decides to stay in town and follow her journalistic instinct to a bigger scoop. Beneath the town’s quaint facade, Marshall uncovers a web of dark secrets. A drug epidemic is ravaging the community, immigrant workers are dying under mysterious circumstances, and the town’s powerful patriarch, John Daily, seems to hold everyone in his debt. As Marshall delves deeper into these troubling issues, she becomes increasingly entangled in the lives of the locals. Through her interactions with the townspeople, Marshall hears whispers of a sinister presence lurking in the nearby woods. The locals share chilling tales of what a young woman in Reaford might do to terminate an unwanted pregnancy. As the story unfolds, Marshall must confront the terrifying truth about the town’s hidden past and the dangers that lurk within its borders.
Highlights.
I was never a young girl that oohed and aahed at the sight of a horse. After reading The Unmothers though, yeah, I get it. Anderson’s vivid descriptions of these magnificent creatures brought them to life in a way I’d never experienced before. The way she portrays their gentle nature, combined with their raw power and potential for brutality, is both captivating and unsettling. It’s a testament to Anderson’s skill as a writer that she can make even the most mundane details of these animals feel extraordinary.
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Drawbacks.
The Unmothers is a complex novel that delves into the interconnected events of a rural town, both past and present. In the first half of the book, the sheer number of characters and viewpoints can make it difficult to keep track of the plot. However, there are a few pivotal revelations that occur near the midpoint. This helps certain characters become more prominent and memorable, making the story easier to follow.
The Final Take.
The Unmothers is a haunting and unforgettable read that will leave you both terrified and deeply moved. Anderson’s masterful storytelling draws you into a world where the line between the natural and the supernatural is blurred. The novel’s focus on horses, a subject I’m not particularly knowledgeable about, was a pleasant surprise. I was fascinated to learn about the unique characteristics of foals, including the tentacle-like growths on their hooves which had me Googling for proof. This book is a must-read for fans of horror, folk tales, and thought-provoking fiction. It’s a powerful exploration of motherhood, choice, and the dark forces that can lurk beneath the surface of even the most seemingly idyllic communities.
If you’re looking for a page-turner to add to your October TBR search no more, Mason Coile has you covered with his new novel William, released September 2024. With its Frankenstein-esque plot, Coile delivers a 21st-century twist on the classic monster story, replacing the creature with an AI robot. Like Shelley’s original Frankenstein, William is a cautionary tale about the ethical and moral responsibilities that come with scientific discovery. Coile delves deeper, exploring not only the moral implications of a human-created life that is not actually human, but also the spiritual dimensions of the creation.
The Story.
Henry and his pregnant wife Lily are engineers, he works with robotics, she with computers. The house they live in is an old Victorian that has been retrofitted with the latest security features including impenetrable locking doors on every room (except on the outside of Henry’s laboratory of course), voice-controlled lights, hot water, and audio systems. Every morning Lily leaves the house to go to work leaving Henry to ascend to his third-floor attic lab. Henry has not left the house for months. He describes himself as, “an agoraphobe with a serious antisocial streak who’s working alone in his home on a project he won’t share with anyone.” When Lily invites her coworkers, Davies and Paige, over for brunch, Henry sees it as an opportunity to finally reveal his latest creation. Henry has created several AI robots over the years. A dog that responds to voice commands and a creepy bicycle-riding magician that is reminiscent of the Saw franchise’s bicycle-riding Billy, but William is Henry’s pièce de resistance. A moving, talking robot that learns from experience and enjoys reading Faust. The unveiling of William does not go to plan after the robot takes over the conversation and, in a scuffle, injures Lily’s arm. This is only the beginning of a series of events that unravel over the course of Halloween.
Highlights.
Anyone who enjoyed Frankenstein will have fun with this story. Coile has dealt with the subject of life creation and morality with a lot of thought. He asks what ‘being alive’ really means and forces the reader to question the reality of consciousness.
The atmosphere of the house is held taught throughout the novel. There were many times when I realized that I was unwittingly holding my breath. Henry’s agoraphobia and the anxiety it induces in him is intense. His internal monologue during times when the outside world seems to be intruding into his safe home is flawless and a cherry to the top of this unnerving narrative.
Like any good thriller horror, the twist at the end left my mouth gaping but of course, no spoilers here! Just know it’s all worth it!
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Drawbacks.
There is little to complain about here. If pushed to find something I was occasionally confused by the layout of the house. Coile goes to great lengths to describe the left and right turns as each character moves about the house. I must admit there were a few times I felt a little lost and could have used a map.
The Final Take.
Read this.
Read this if you’re a horror fan, an AI fan or a science fiction fan.
William covers many genres and will please anyone who picks it up.
And when you’ve finished reading this book and have been surprised by the twist at the end. Go back and read the first line to have your mind blown again.
Vermis II: Mist & Mirrors is a graphic novel by Plastiboo. The team behind the work includes Plastiboo as the artist, Hollow Press as the publisher, Michele Nitri as the editor, Christian Dolz Bayarri as the graphic designer, Marco Cirillo Pedri as the graphic supervisor, and E.R. as the English editor and proofreader. The Vermis collection seems sold out in its current editions, but I still recommend ordering from the original publisher, Hollow Press.
Who stares back from the dark glass? The Wayfarer travels–cursed and haunted by their past–through the distant lands and places within the Mist & Mirrors. Endure a corrupt world and struggle to fend off the curses that mark you. Venture forth, Wayfarer, and perhaps find peace and salvation.
What I Like about Vermis II: Mist & Mirrors
The premise remains an “official guide” to a game that does not exist. However, one key distinction that stands out is the corrosion of this “official guide” mark, suggesting Mist & Mirrors centers itself as a graphic novel. In this sense, it more accurately hits its vision while providing an engaging story.
Mist & Mirrors places its character selection at the end of the graphic novel, instead, choosing a character and allowing the reader to follow that journey. While this moves away from the “official guide” concept, it better fleshes out the world and creates a more independent product.
Where Vermis I held a heavy retro-game aesthetic, Vermis II takes this to the next level while adding a wider range of color than the original. Not only does this add more aesthetic variety, but it also vastly improves readability. My greatest critique of the first graphic novel was the general lack of readability that impacted the experience, but Mist & Mirrors seems to take this to heart. Beyond the variety and improvement, the design changes the color themes to match the distinct lands the “Wayfarer” embarks on, giving a direct purpose to the changes.
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On starting the graphic novel, I half expected a spiritual successor set in a new world. While its setting certainly differs from the original, Mist & Mirrors expands on the lore and history. In fact, the exploration of Mist & Mirrors adds value to the original and encourages a re-read. Honestly, that’s what all sequels strive (or should strive) to succeed.
Despite the colorful innovation, Vermis II: Mist & Mirrors delivers that same bleak horror popularized by Dark Souls. It still wears its inspirations on its sleeves while better communicating its “game mechanics.”
Tired Tropes and Triggers
Again, there aren’t many points worth mentioning regarding tropes or triggers. As the graphic novel takes themes and trends from the Soulslike genre, it’s dark and bleak but not overwhelmingly so.
Payment and delivery (for American audiences) still come with a 15 to 45-day wait period with little room for verification or updates. The process through PayPal remains seamless, and I received the novel within the timeframe, but it’s a consideration.
What I Dislike about Vermis II: Mist & Mirrors
While there are notable points to mention in this section, Mist & Mirror vastly mitigates Vermis I’s core issues. However, that isn’t inherently the same as fixing them in some cases. For example, readability remains a slight issue. I will emphasize it as a slight issue with the vast improvements implemented.
For those fans of the specific niche that Vermis aims to deliver, Mist & Mirrors tones down the “official guide” aspect. Instead, it favors a more straightforward narrative that follows a specific character. This brings life to the “game world” and makes an independent product but limits Vermis I’s game guide concept.
On a more personal note, I did enjoy the concept of Vermis I’s classes over the classes of Mist & Mirrors. Naturally, there are some interesting concepts, but nothing haunts me like the Infant Seeker or Rat Man. However, the new choices seem to provide a stronger narrative and backstory.
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Final Thoughts
Vermis II: Mist & Mirrors vastly improves in many aspects of the original, telling a story set in its bleak and fascinating world. While it does veer from the original concept, it does so to make a more independent product. If you are looking to lose yourself in a strange world or dive deeper into Vermis’ underexplored lore, Mist & Mirrors seems tailor-made for you. (5 / 5)
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