Lovecraft Country: S1E2
Well that escalated quickly.
Welcome back to Lovecraft Country. We’re diving into the second episode in our recap and review series. Did the second episode live up to the pilot? Let’s find out.

The story so far…
In “Whitey’s on the Moon,” Tic, Leti, and George find themselves in the comfort on the gigantic Braithewhite lodge. Leti and George are quick to succumb to the material pleasures (accompanied by Ja’Net DuBois “Movin’ On Up”). Tic is less inclined and more suspicious, particularly given he seems to be the only one with a recollection of the Shoggoth attack the night before.
The trio is guided by and managed by William. He tries to pacify them until a specific event, but Tic’s compulsion to uncover his father’s location makes that difficult. Tic, Leti, and George visit the village of Ardham to find Montrose, Tic’s father, but Tic’s increasingly erratic behavior alarms his companions. Their memory loss only makes it appear that Tic is suffering from PTSD from his time in Korea. Following the sound of a whistle like the one heard in the woods, the trio stumbles onto a stone tower where it is obvious Montrose is being held. They are confronted, however, by a tiny, racist dog-keeper who manages to force them out of the area.
On their return from the village, George recalls something Tic’s mother had mentioned, about her ancestor, Hannah, who escaped her master’s home during a fire. The Braithwhite Lodge is a replica of the old lodge which burned down, and the ancestral Titus Braithwhite, a slave owner, is the likely source of Atticus’ own birthright to the Braithwhite family. After this revelation, they are saved from another Shoggoth attack by none other than Christina Braithwhite, who has bailed out the crew several times.
As the trio awaits the part in the planned event concerning the Order of the Ancient Dawn, who George learns about when he finds his way into a massive library, they are beset by psychological tortures and observed by the old, white members of the order in the lodge. George and Atticus are later invited to a dinner to celebrate the upcoming ritual Samuel Braithwhite has planned. There George and Atticus, having pieced together Atticus’ role in the ritual to open a portal to Eden, exert Atticus’s authority as the repository of the ancestral Braithwhite’s power as a direct descendent of Titus.
Able to get to the stone silo and rescue Montrose, finally, the mission almost goes south until Leti saves them from the dog-keeper. They then uncover Montrose’s secret escape tunnel, meeting him outside. The reunion isn’t happy as Montrose is a difficult father and explains he wrote his letter out of duress. In the escape from Ardham over the bridge, they smash into an invisible force field, wrecking the car the procured for the escape.
There, Leti and George are shot by Samuel who forces Tic to comply with the ritual. Christina, in the preparation for the ritual, commiserates with Tic and gives him a ring that seems to have been tampered with. The ritual itself channels energy through Tic’s body and opens a gateway, not to Eden, but what might be the past. Tic sees his ancestor, Hannah fully pregnant, and the ritual backfires, destroying Titus and the other members of the Order of the Dawn before collapsing the entire lodge. Atticus makes it out by following the path and vision of his ancestor, Hannah, who seems to be holding a special book.
Regrettably, however, George succumbs to his gunshot during the escape from the lodge and lies dead in the back of the car, cradled by Montrose.

How it worked out…
The second episode continues the “fun” streak established in the first episode but delivers little in the way of horror which might be disappointing for some Lovecraft fans. We get moments of full-on Magick including spells, rituals, and runic markings. It does establish fun mysticism in the show and though we do not spend a lot of time in Ardham, the village itself felt sufficiently time-locked. There is a lot of cool stuff referenced or caught in fleeting glimpses in the episode but little in the way of establishing mood or tension. Everything was so breezy and quick that ultimately the episode suffered. There was a lot that happened in this episode but by the end, I just felt like I had been denied a solid three or four-episode arc. The pacing of this hour was bizarre to me mashing in what seems to be what might account for an entire half-season in some other show to about one hour of run time.
The end result is not entirely pleasant. The reference to other chapters of the Order is a good sign, but to just kind of blow through the setting and some creepy intrigue seems to be a symptom of the Bad Robot-style of production. I mentioned last week that there was an Abramsification of Lovecraft and sadly the second episode seems to have doubled down on it. Thankfully, the show’s addressing of race and racism continues to be the strong-point.
Lovecraft’s work really only succeeds due to sustained tension. In that regard, Lovecraft Country is succeeding strictly because of how it is handling the anxieties around being black. Every interaction between Tic’s group and the white residents of Ardham carries that tension that grows and becomes horrifying. The monsters and magick end up as just fun window dressing, but it comes off as cartoonish than mysterious and mind-blowing.
The introduction of Michael Kenneth Williams and seeming departure Courtney B. Vance feels like a strange turn. Tic already has enough to deal with, killing off his uncle (and possible father) in order to bring in his emotionally distant father (who is possibly not his real father) just feels pointless. In a series driven so heavily by men of color, it feels needlessly cruel to eliminate one of the characters so suddenly. At least Game of Thrones used Sean Bean for a whole season. Courtney B. Vance gets dropped in episode two. There is probably a larger plan involved in George’s fate and we’ll probably be seeing him again in the season, but not having read the book and watching the show as a casual viewer, I can’t help but feel annoyed at what seems like an unnecessary death. I am looking forward to Michael Kenneth Williams in the weeks ahead, though.
Too bad it came at the cost of a such a strong character.
The reliance on CGI in the first two episodes is a problem as the artificiality of the show proves to be a bit too much in week two. Dodgy CGI involving a groin-snake and sweeping camera moves around the Braithwhite estate detracted from, rather than enhanced the story being told. CGI on a TV budget can look good, but the second episode missed the mark, wildly, seemingly pouring most resources into the Shoggoths and Tic’s dream sequence in episode one. The ritual sequence and subsequent destruction of the estate failed to impress.
The second episode stumbles with the monsters and mayhem but continues to handle the anxiety and trauma of the Jim Crow south with panache. At this point though, the series may be Lovecraft in name only. I rate Lovecraft Country‘s second episode “Whitey’s on the Moon” three Cthulhus.
(3 / 5)

Miskatonic Musings
A lot of biblical references this week among other references to the Lovecraft canon and other literary works.
- Montrose directly mentions the Necronomicon before he is corrected by George.
- I am unsure how inspired by the Hermetic Order of the Golden Dawn (and Alastair Crowley) the show’s Order of the Ancient Dawn is inspired by, but given the pageantry, I’d argue this is very much a direct reference.
- Yes, that was a Wicker Man in Ardham.
- The Jeffersons theme still slaps. The show’s usage of anachronistic music is a wonderful touch. Gil Scott-Heron’s “Whitey’s on the Moon” punctuates the ritual scene. Quite a fitting mashup and brilliant, biting satire. Marilyn Manson’s “Killing Strangers” also really sells the trauma at the bridge.
- A reference to The Count of Monte Cristo is made when Tic’s Trio uncovers Montrose’s escape tunnel from the stone silo in Ardham. George references it directly.
- The House on the Borderland by William Hope Hodgson is mentioned directly by George as he is dancing with the illusion of Dora. It also seems to have inspired the plot of this episode.
- Weird fiction authors mentioned/referenced in this episode include Algernon Blackwood and Clark Ashton Smith.
- The biblical allusion to the snake and Eve shouldn’t be hard to miss, particularly when one interprets the snake as a phallic symbol as many scholars have.
- The biblical verse Genesis 2:19 drives part of the plot. It is also the title of a painting in the show by “Joseph Tannhauser,” but in reality, the painting is “The Naming of the Animals” by John Miles.
Do you think I might have been too harsh with Lovecraft Country? Let us know in the comments.
Movies n TV
Wheel of Time A Question of Crimson Is a Political Espionage Delight
Episode two of Wheel of Time felt like the beginning of a long journey. Stories are unfolding, lives are changing, and blood is spilling.
Let’s discuss.
The story
We begin this episode in the past with Elayne’s mother, Queen Morgase. It turns out her rise to the throne was a bit, shall we say, cutthroat. So when she shows up at the White Tower, Siuan is concerned.
She might have reason to be, too.
Meanwhile, Rand, Egwene, Moiraine, Lan and Aviendha are in the Spine of The World. As they travel through some of the most breathtaking lands I have ever seen on a TV show, Egwene is plagued with nightmares. We think at first that’s just her trauma working itself through her system. But we soon find out that it might not be that straightforward.
Finally, Perrin returns home to heal after his hand is almost cut in half. But when he gets there he finds the town has been infested by Children of The Light. And they’re looking for him.
What worked
There was something heartwarming in this episode about political espionage and choking religious persecution. And that is Elayne’s relationship with her family.
I have consumed a lot of fantasy content with royal families. And I have never once heard a princess call her mother ‘Mum’. I’ve never seen royal siblings get along. And I have sure as hell never seen a princess have a good relationship with her step-parent.
This was refreshing. Even though Queen Morgase is kind of a horrible person she seems like a good mother. And that’s an unexpected delight.

Of course, this is just one storyline among many. And while this can sometimes be overwhelming, in this case it wasn’t.
I’ll be honest, some of these storylines are going to drag for me. I know this because I’ve read some of the Wheel of Time books and I have an idea that not all the characters exactly pique my interest.
No one likes all the characters. No one likes all the storylines. While I am here for the political espionage between Queen Morgase and Siuan, not everyone likes it. While others might be fascinated with Selene trying to win Rand back, I couldn’t care less.
Having multiple storylines keeps everyone’s attention better. So long as things don’t get out of hand. Things can easily get out of hand. But this seems to be managed well.
So far.
What didn’t work
As I mentioned above, I’m not thrilled with Rand’s story at this point. And while it’s fine to not like a storyline when there are this many to choose from, it’s not fantastic that the one I like the least is the one involving our two main characters. And anytime we were with the team at the Spine of The World, the only thing that brought me joy was Moirain’s hat. It reminded me of Stockard Channing’s hat in Practical Magic.
The problem is that Rand is Charlie Brown with controversial magical powers. He is boring, serious, and pessimistic.
And yes, I understand that he has a heavy emotional burden and he’s the Dragon Reborn and that’s quite taxing and all. But let’s be fair, there isn’t a single person in this show that doesn’t have a heavy burden. And most of them manage to be fun occasionally.

All that being said, this episode of Wheel of Time did exactly what it needed to do. It set up conflicts at each of the three locations. It established emotional ties between the characters and the events. And it established goals for everyone.
This was, in short, a solid episode. Not groundbreaking, not mind-blowing or life changing. It was simply good. It was entertaining and moved the plot forward.
Well done.
(3.5 / 5)
Movies n TV
Wheel of Time Returns With A Bang
Wheel of Time is back for season three. There are mixed feelings regarding this. Last season, there were some serious pacing issues. And some serious sticking to the book’s storyline issues. But we’re two seasons in, and we don’t give up so easily. So let’s dive into episode one, To Race the Shadow.
By the way, I highly recommend watching this episode with the subtitles on. You’ll see why.
The story
We begin this episode with Liandrin facing a trial of sorts for her rampant betrayal. She does her best to gaslight her Aes Sedai sisters into thinking that Siuan Sanche is the real traitor.

When that doesn’t work, she reveals how many Black Aes Sedai have actually infiltrated the tower.
Spoiler, it’s a lot.
In the aftermath, our whole team gathers to drink and enjoy one night of relaxation before they head out to the Tear to form an army for Rand. All is going well until they’re attacked by myriad creatures and a sentient axe.
What worked
This episode was long. It had a run time of an hour and eleven minutes. And a lot of that run time was spent in heavy dialog scenes.
Fortunately, these were well-done scenes.
If you’re going to have a lot of talking scenes, there are good ways and bad ways to do it. Last season, we saw lots of examples of the bad way to do it. But this episode did it well. For one thing, other things were going on while conversations were taking place. The characters are drinking, playing games, walking through an interesting city. And the scenes themselves didn’t stretch out. They weren’t repetitive. We heard what the character had to say, then we moved on.
It was also nice that the point of these scenes wasn’t just info dumps. We had character development. We had romantic interactions. We had plot development and foreshadowing.
Overall, this episode felt like what it was. A moment of calm before a storm.
Taking a step back, I’d be remiss if I didn’t address the fight scene at the start of the episode. Because it was epic.
The magic looked amazing. The martial arts that went along with it looked fantastic. The costumes were beautiful. It was just incredibly fun to watch.
More than that, it was emotional. We lost some characters in that fight that were important. And it was clearly emotionally shattering for many of our characters, who found themselves betrayed by people they trusted.
So many of them.
It was a great way to open the season.
What didn’t work
Despite that, this episode wasn’t without its flaws.
First off, there were a lot of dialog scenes. And they were good scenes, as I’ve already discussed. But it was one after another after another. And when your episode is, again, an hour and eleven minutes, it’s maybe a little much to have so much chit-chat. Couldn’t some of these conversations, important as they were, have been moved to maybe another episode?
Finally, I want to talk about Egwene’s travel through the arches.

I feel like maybe there were some deleted scenes here. Because there must have been more to that visit than what we saw, right?
We could have seen Egwene battle Rand. That would have been badass and emotionally devastating. We could have seen her with a quiet life with Rand back home at the Two Rivers. We could have seen anything except for the quick clip of Rand in a bloody river, followed by Egwene being shoved back out in a bloody shift.
Bad job. But at least it wasn’t an extended scene of Moiraine collecting bathwater, and then taking a bath while looking sad. If we’d started this season with another scene like that, it might have broken my brain.
Amazon dropped the first three episodes at once. So we’ll be back soon to talk about episode two. See you then.
(4 / 5)
Movies n TV
Entertaining as hell: Eight Legged Freaks (2002) Review
Early 2000s is a special era for the industry. It accepts the cheesiness and corniness of movie making, in turn producing some gems in their own right. Eight Legged Freaks starring David Arquette and young Scarlet Johanson is a horror comedy about giant spiders who overtake a small town. As crazy as that premise sounds, the movie surprisingly has a ton of heart and is super entertaining. Let’s review, shall we?
Plot
We start Eight Legged Freaks with a shot of toxic waste spilling into the water supply of Joshua, a spider farm owner. He is friends with Mike, one of our protagonists, who is a science geek and a spider enthusiast. Mike notices something quite right upon visiting Joshua, but no one takes him seriously. We are then introduced to the rest of the crew. Mike’s mother Samantha, the town sheriff, is too busy chasing Ashley, his sister, who is dating the town mayor’s son Bret (something Samantha does not approve of). We also have Chris, who returns to the town to save his father’s legacy in the town mines. He has opposition from Wade, Bret’s father, who wants to use the mines for his business ventures. Lots of drama going on that will only get juicier once the spiders get loose.
The creepy crawlies quickly dispose of Joshua and make their grand appearance after Ashley rejects Bret’s advances, abandoning him in the middle of a desert. A glorious chase sequence ensues as the spiders make their way towards the town, wreaking havoc on its residents. In a true horror fashion (which the movie acknowledges), it takes some convincing from Mike and then from Samantha for the town to take the threat seriously. The tongue-in-cheek style of narrative adds the comedy aspect to a movie that would otherwise burn out fairly quickly.
The remaining characters hide out in a shopping mall as it’s the only somewhat sturdy building in the area. This doesn’t last long as the spiders break in, forcing them to run through the mines. Their resources to fight the creepy crawlies off are limited as the methane gas doesn’t allow them to use firearms. Such conditions require resourceful thinking from Chris, who uses perfume to fend off the leader of the spider group and save himself during the climax of the movie.
Character dynamics are not forgotten once the action kicks in. We have Chris confessing his long-term feelings for Samantha which she knew all along, which provided some comedic relief. Bret also reunites with Ashley and apologises for being an asshole. Mike finally gets the appreciation he deserves as his knowledge saves the townsfolk more than once during the whole ordeal.
We end the movie with the town’s radio show person telling the story as an urban legend during his segment. This brings it into question – how much of it happened the way he said it did? We can only guess…
Overall thoughts
Eight Legged Freaks is a fun creature feature with some self-aware commentary on genre tropes that doesn’t take itself too seriously. The acting is good, the pacing fitting and the characters are likeable enough for you to want them to make it through. Definitely a must watch, if you don’t suffer from arachnophobia, that is.
(5 / 5)
