In the vein of Idiocracy (2006), Atomic Zombies (2016) and The Poor Guy series weaves Horror through creative zest, humor, and passion. In these little to no budget pieces, the talent in irony deliverance is evident and calls for our attention. Follow along to learn more about this valuable Horror creator.
With all the creative outlets available to you, why movies?
Lots of reasons… I love seeing a creation start out as words or pictures on paper become a full video with music, dialogue, props, location, actors, etcetera.
When I was younger, I’d write down all these stories, then read them to the tape recorder (like, cassette) I had. The process usually involved doing voices and sound effects for a bunch of random characters, including re-occurring characters, like Dr. Gizmo. I’d also create voices for two toy dinosaurs I got from the dentist. They’d constantly break buildings made from Jenga blocks, and go to jail in Jenga blocks rearranged.
Later, someone in my neighborhood got a VHS camera that had to be connected to the wall for power, and we made a bunch of videos about skateboarding. We also recorded nonsensical “army” skits; we had a bunch of toy guns, used ketchup as blood, and moved slowly for dramatic slow-motion parts.
Eventually, I got a Hi8 camera, and made a bunch of videos with my action figures and LEGO‘s, part stop motion and part video. Finally, I got into asking friends and family to be in the videos (which worked out better than I was expecting) and then just used whatever resources we had to make whatever dumb ideas we had into short movies.
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After I got a digital camera and some editing software, we made even more dumb ideas come to life with slightly more production value. At this point, I like that we can put a little more time into something and make it look better or we can do a stream-of-consciousness video for fun and have it finished in one day (like the Pizza, Pasta and Fried Zucchini Competition videos I did on YouTube).
Why Horror?
I was pretty sheltered when I was younger, but I would always fixate on any violence I could get a hold of. Some specific movie examples would be the VHS fast-forward version of the Raiders of the Lost Ark (1981) face-melt scene, the Indiana Jones and the Last Crusade (1989) aging-to-death scene, and The Matrix (1999) Morpheus-getting-punched-whilst-tied-to-a-chair scene… You get the picture.
When I finally got into actual horror movies, I loved them. The jokes, the characters, the creators behind everything, and, of course, the gore. There is also a camaraderie amongst horror movie enthusiasts which doesn’t exist among any other genre of movie. Our scope of movie entertainment often extends to lower budgets and stranger storylines than the casual movie goer may enjoy. We are often rooting for the villain, and we are all aware that every one of us is a little sick in the head.
Tell me about your creative process. How does a video start? An idea, thought, message, scenario, etc.?
I always have a bunch of random sketches or notes that I’d like to incorporate into a video. With my webseries, Poor Guy, I often just voiced random conversations between the characters while I was working; by myself and outside all day. Once in a while I’d stumble into some kind of bit that I’d want to use in an episode. Thinking back, I probably looked like a crazy person talking to himself.
I’d make a storyboard and comics of jokes or interactions, and when I had enough to use together, I’d turn them into a skit. We always have a fun time filming, which can add more jokes along the way. Sometimes they’re for the audience, sometimes they’re just for ourselves to laugh at later. Many on-the-spot jokes in Poor Guy ended up becoming recurring jokes throughout the series. Although Poor Guy isn’t suspenseful or a gore-fest, I tend to think of it in the horror genre. Maybe more Psychological Horror or a Dark Comedy. Either way, it draws a lot of inspiration from the Horror.
One of the nice things, which can also be one of the worst things, about YouTube is the ‘Comments’ section. It provides instant feedback, and a couple times I’ve used suggestions from them in videos. I even ended up getting some voice-over lines from a commenter, which turned out great (Hi AJ).
Also, I try to only write stories that involve locations, props, and people I have access to. For Atomic Zombies, I designed and drew up a few pictures of a Mad Scientist, Dr. Gizmo, an evil Nazi version of the character I mentioned before. There’s also a friend I have who’s awesome at building props and costumes who was able to make a mask based off those few drawings.
I also have a friend who has an amazing studio, basically catered toward an old sci-fi lab, which was perfect for Atomic Zombies. It can be hard to film an apocalyptic wasteland near one of the biggest cities in the country, but as long as the camera is pointed away from traffic, we make it work. I have little to no musical talent, but luckily I know a couple people who are the opposite, and have put together some really awesome music for the weird videos I make.
Which piece are you most proud of, and why?
Atomic Zombies 2 is in production and looking pretty good, but I think my favorite finished video so far is the Poor Guy Christmas Special. I put it out after almost a full year of regular Poor Guy episodes, and it was about four times longer than most of them. It is based off a parody of A Christmas Carol that I had written years earlier. No Spoilers, but it was fun to bring back some characters we killed off earlier. I love stop motion, and since lots of Christmas specials are Rudolph-esque animations, I put some stop motion in my version.
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The special also developed a character who turned into one of my favorites, named Balaam. A floating, talking deer head, who tries to help out Guy, played by ShadowBeatz (music sensation, who also created a Christmas rendition of the theme song), but rarely succeeds. Poor Guy Christmas Special introduces another one of my favorite characters, Tasha. She’s a ghost who calls herself a superhero, but seems to act more like an evil villain.
List any favorite movie creators or specific pieces, tell me how your work has been influenced by them.
If I had to pick just one, I’d say Robert Rodriguez. I’ve always enjoyed his movies, even Spy Kids. I love his story, how he started out with Bedhead (1991) and El Mariachi (1992).
Where can I find your work and the work of your helpers?
I’m very interested on your thoughts on this interview! Take a look at my previous interview with comic author, Jesse James Baer. Who should we interview next? Let me know in the comments below!
Smile 2, a psychological supernatural horror, released in October 2024 just in time for Halloween, sees director Parker Finn (Smile, Laura Hasn’t Slept) return with a sequel starring Naomi Scott (Aladdin) as pop star and recovering addict Skye Riley. While Smile 2 boasts a talented cast, it ultimately falls short of its predecessor, offering a familiar storyline with minor variations and a predictable finale. The film attempts to introduce a new method to combat the parasitic ‘Smile Entity’, but this addition fails to elevate the sequel beyond a pale imitation of its chilling predecessor.
The Plot.
Smile 2 begins shortly after the end of the original; just six days after Rose Cotter’s death. During a short interlude scene, we watch as the now cursed Joel attempts to pass the Smile Entity on by killing one criminal in front of another. The plan backfires spectacularly, inadvertently passing the curse onto an innocent bystander named Lewis Fregoli.
The film then shifts gears, introducing Skye Riley, a singer and performer making a triumphant return to the spotlight with a comeback tour after a tumultuous past. During a candid interview on the Drew Barrymore Show, Skye opens up about her struggles with addiction and the devastating loss of her boyfriend in a car accident. Her sobriety journey, however, faces a severe setback when she seeks pain relief from her old high school friend, the unwitting Lewis Fregoli. In a chilling turn of events, Lewis takes his own life while Skye watches, passing the Smile Entity onto her. Unaware of her new cursed existence Skye gets on with rehearsing for her tour, but she begins to notice that strange things are happening. People are smiling at her in an unnatural way and she becomes the target of anonymous attacks and aggressions. When text messages begin to arrive from an unknown number, Skye decides to get some answers.
Highlights.
Let’s not beat about the bush. I found Smile 2 difficult to finish and was struggling at about the hour-and-a-half mark to stay awake. That being said it’s worth watching because everyone needs to see the 3-minute scene of the ‘smilers’ chasing Skye through her apartment. This was possibly the creepiest thing I’ve seen on a screen. The buildup, the synchronicity of the movement of the actors and their positioning, the camera work, and the lighting. I have rewatched it several times and it doesn’t get old. If you are only interested in watching this, fast forward to the 123-minute mark and get ready to be impressed.
Drawbacks.
Where do I start?
My primary concern with Smile 2 is its striking resemblance to its predecessor. The narrative follows a familiar pattern: an attractive woman fleeing a supernatural force, grappling with hallucinations, experiencing a mental health decline, and culminating in the revelation someone close to Skye was the Smiling Entity after all. This repetitive structure diminishes the film’s impact.
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While the introduction of a new method for shedding the entity initially offered a glimmer of hope this concept wasn’t fully realized. It just served to add names to the line of people that the entity has infected in the past.
Furthermore, the film’s pacing suffers from excessive focus on Skye’s musical career. Scenes showcasing her stage rehearsals and music videos, while intended to establish her identity as a performer, feel unnecessary and detract from the narrative momentum. Yes, we understand she’s a performer, you told us, you don’t need to prove it. These scenes appear to artificially inflate the film’s runtime, suggesting a lack of confidence in the core story.
The Final Take.
Ultimately, Smile 2 fails to expand upon the established lore of the franchise. The film’s conclusion feels contrived, with a blatant setup for a third installment. Hopefully, if a ‘Smile 3’ is inevitable, the creative team will bring fresh ideas and avoid simply retreading familiar ground.
We’re back again with Goosebumps The Vanishing, episode two. A story too big for one episode, apparently.
Or, maybe this is just a nod to the fact that Stay Out Of The Basement was a two-part episode in the original 1995 show. Either way, after seeing this episode, we could have kept it to one.
The story
We begin this second episode with Anthony investigating the parasitic plant taking over his body. Rather than, I don’t know, going to the hospital, he’s decided to phone a colleague and send her some samples from the bulb he pulls out of his arm with a handheld garden trowel.
Meanwhile, Devin is having his own worries. He’s haunted by what he saw in the sewers. So, he gets CJ to go with him to investigate. What they find is more of the tendrils of the plant that dragged him down through the manhole last episode.
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I sure would have liked to see more about that.
Instead, we see Devin pivot to flirting with a newly single Frankie. Because teenage hormones I guess.
Meanwhile, Trey is having a terrible day. First, his girlfriend leaves him. Then, Anthony breaks his car window.
Needing a way to deal with his frustration, Trey decides to break into the Brewers’ basement. There, he starts wrecking up the place. Until he meets the plant creature and has an unfortunate accident.
What worked
The big difference between this episode and the last is the increased gross-out factor. This episode had some straight-up cringy moments. From the tendrils waiving from Anthony’s arm to the whole goat he brings home to feed his new pet, this episode was skin-crawling gross in the best way possible.
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The series is called Goosebumps, after all.
What didn’t work
Unfortunately, that’s where my praise ends. This episode, unlike the last, just wasn’t that great.
To start with, there was a lot of unnecessary drama between characters who are not in danger of being eaten by a plant from the inside out.
I especially disliked the focus on the Frankie/Trey/Devin love triangle.
Now, I don’t hate it. This part of the story adds extra emotional depth to the show. We can see why Trey would be especially incensed by his girlfriend falling for the son of the neighbor he’s feuding with. But it would be more enjoyable if it wasn’t so cliche and dramatic.
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I hate the way Trey tried to gaslight Frankie. It makes me dislike him when he should be a sympathetic character. I hate how whiny Devin is every time he talks to Frankie. And I hated the impassioned speech Frankie gives after Devin asks her why she was with Trey.
Listen, I understand what we’re going for here. Devin and Cece are not struggling financially. They’re doing alright, and their new friends here in Gravesend are not. We kind of got that without Frankie claiming that her socioeconomic status is why she’s dating a bully and gaslighter. It felt out of place. It felt like pandering. It certainly didn’t feel like something an eighteen-year-old would say. I hated it.
Finally, there was a moment near the end of the episode that irritated me. I don’t want to give too much detail because I wouldn’t dare ruin an R.L. Stine cliffhanger. But, well, it doesn’t make a lot of sense.
I get that we’re watching a show about a carnivorous plant that is going to wreak havoc on this family and neighborhood. I understand the suspension of disbelief. Some might even say I am a little too generous with it. So I can buy into a teenager being absorbed by a plant and turned into a monstrous version of himself.
I can’t buy into what happens at the end of this episode. It doesn’t make sense with the rules established. It certainly doesn’t make any sort of scientific or logical sense. It is a lazy moment meant to further the storyline but threatens the structural integrity of the season.
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All in all, this wasn’t the best episode of Goosebumps. But it’s only the second episode. Honestly, the season has plenty of time to go either way.
The movie monsters always approach so slowly. Their stiff joints arcing in jerky, erratic movements While the camera pans to a wide-eyed scream. It takes forever for them to catch their victims.
Their stiff joints arcing in jerky, erratic movements As they awkwardly shamble towards their quarry – It takes forever for them to catch their victims. And yet no one ever seems to get away.
As they awkwardly shamble towards their quarry – Scenes shift, plot thickens, minutes tick by endlessly… And yet no one ever seems to get away. Seriously, how long does it take to make a break for it?
Scenes shift, plot thickens, minutes tick by endlessly… While the camera pans to a wide-eyed scream. Seriously, how long does it take to make a break for it? The movie monsters always approach so slowly.
Robot Dance from Jennifer Weigel’s Reversals series
So my father used to enjoy telling the story of Thriller Nite and how he’d scare his little sister, my aunt. One time they were watching the old Universal Studios Monsters version of The Mummy, and he pursued her at a snail’s pace down the hallway in Boris Karloff fashion. Both of them had drastically different versions of this tale, but essentially it was a true Thriller Nite moment. And the inspiration for this poem.