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Crime Zoom is a series of investigation games by Stéphane Anquetil where 1-6 players examine a scene and look through cards to try and solve a murder. My playtest groups and I tried the “Bird of Ill Omen” and the “His Last Card” scenarios. There’s a third scenario called “A Deadly Writer” but I haven’t been able to find a copy of it. We tried 2 different group combinations and player counts for each scenario so we could get a feel for how the game plays at different player counts without anyone going into a game with insider information.

The Crime Zoom Bird of Ill Omen and His Last Card game boxes
The game boxes

Components

The game consists of 55 cards and a rule book. One card is the setup card explaining how to set up the beginning scene. The Bird of Ill Omen’s introductory scene is made of 9 cards while the His Last Card scene is made of 15. The rest are numbered lead cards.

The components of each Crime Zoom game out on the table
The Crime Zoom components

This is a nice box. It’s pretty small and not much bigger than it needs to be. You could probably have shaved a little space off, but the box is already so small that it’s not an issue.

The game takes up a surprising amount of table space. It’s not necessarily a bad thing, just something to keep in mind when setting up and deciding where to play.

Gameplay

Setup for the Crime Zoom: Bird of Ill Omen scenario
Setup for the Bird of Ill Omen scenario

The rules are simple. After you follow the directions on the setup card and flip it over, you’re ready to start investigating. You can flip over any card in the scene to look closer for evidence. If a card has a number on it, you can choose to search through the deck for the card with that number on it and read it. From there you follow the clues until you feel like you’ve solved the mystery.

Thoughts

This game is pretty short. The box lists the playtime around 60 minutes, but in some games we finished in as little as 45. This isn’t a bad thing, short experiences like this can be really nice, but some players might be looking for more.

Something to keep in mind is how often you’ll actually play this. An unavoidable issue with mystery games like this is that they tend to be single-use or rarely hit the table, depending on how good your memory is. Mine is garbage, so I can play these kinds of games a bit more often without spoiling myself, but this isn’t the case for everyone. When deciding whether to pick this up you should think about it more in terms of a one-off experience rather than a new board game to add to your collection.

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The Bird of Ill Omen scenario references some fairly heavy subject matter. Yes, I know that sounds odd given this is a game about solving a murder, but hear me out. Homophobia is a recurring theme, and is listed in the investigation report as a possible motive. There are also some more specific plot elements regarding the murder that might hit a little too close to home for some people. The case is maybe a little too real and not really the kind of thing that screams “fun game night,” at least for me.

The Bird of Ill Omen scenario does have a much better epilogue than the other scenario, though. It’s made up of various newspaper headlines and blog posts, and overall formatted much better. His Last Card just has a short story of how the crime happened that is formatted very poorly. Dialogue is indicated by dashes at first, but then they just gave up and stopped indicating what was and wasn’t dialogue. There were also some very weird line breaks.

Visually, the His Last Card starting scene is very dark. A lot of the smaller details are very hard to see, which caused problems for both playgroups. Being able to see the details is important when deciding which cards you want to check for leads.

Scoring feels pointless, but I suppose that there otherwise wouldn’t really be much incentive to not just go through every card other than personal pride. I would argue in some ways it was a detriment to the experience. When the second group was playing the Bird of Ill Omen scenario, they were so focused on scoring points that they often refused to follow leads, slowing the game to a crawl. The Bird of Ill Omen’s Hall of Fame at the back of the book has a score for you to try and reach/beat, but His Last Card does not.

An immediate comparison that will jump to a lot of people’s minds is Sherlock Holmes: Consulting Detective. The rules are very similar but Crime Zoom is much more scaled down. If you liked Consulting Detective but found it a little overwhelming, this game would be a good choice. Conversely, if you like this game and want a bit more of a challenge, definitely look into Consulting Detective.

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Verdict

I give this 3.5 out of 5 cthulhus. Crime Zoom will definitely scratch a mystery-solving itch, but it’s not a very deep or long-lasting experience. You can check them out at the Amazon links below. Remember that we are an Amazon affiliate and if you purchase anything from the links provided we will get some $ back. 3.5 out of 5 stars (3.5 / 5)

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Dive into Adventure: A Comprehensive Review of the Pirate Borg RPG

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All images courtesy of Free League

Ahoy, ye landlubbers and aspiring pirates! Embarking on a journey with Pirate Borg, we dive headfirst into the treacherous waters of the Dark Caribbean, where sea monsters lurk and myths come alive. This pirate RPG, seeping with Lovecraftian horror and naval combat, is no ordinary roleplaying game—it’s an adventure set during the Golden Age of Piracy, promising dark, supernatural escapades.

Set your sails to explore dungeons deep below the taverns, navigate treacherous vessels, and face off against horrific sea monsters. Pirate Borg isn’t just a game; it’s a toolbox for crafting your own legends on the high seas, using the Mork Borg system to fuel tales of mystery, brutality (and rum!), and survival against all odds.

With its roots firmly planted in the Mörk Borg ruleset, Pirate Borg offers a unique blend of eerie tales and turbulent seas, compatible with both the award-winning MÖRK BORG RPG and easily hacked for any tabletop RPG. You don’t need to have played Mörk Borg before, but if you have played, you will see a few familiar mechanics, and some new spins on them. This game, designed for those who dare to sail the haunted seas, is a gateway to untold stories filled with undead mariners and cursed treasures, available for plunder from Free League Publishing.

Core Gameplay and Mechanics

Alright, mates, let’s dive right into the heart of Pirate Borg and talk gameplay and mechanics, the real meat of this pirate feast! Trust me, it’s as juicy as a seared steak on the open sea.

Character Creation: You’ve got a smorgasbord of character classes to pick from – think Brute, Buccaneer, or even a spooky Haunted Soul (more on Haunted Souls later!). Rolling for your pirate’s abilities is a breeze with just a few tables, and before you know it, you’re decked out with starting gear, a weapon, and maybe even a fancy hat. It’s quick, painless, and you’re ready to face death (which happens a lot) in no time.

I think this is a primary strength of Free League. You don’t get bogged down in creating your character like other systems (I’m looking at you AD&D 2nd edition!). This means if you die..well..take a sip and churn another sheet out. It also means you can start newbies with little prep time.

Simple yet vast, character creation is a breeze with random tables guiding ye through attributes, gear, and peculiar flaws. Takes but 10-15 minutes, yet every pirate emerges unique.

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Haunted Souls in Pirate Borg

In the world of Pirate Borg, Haunted Souls are spectral entities that inhabit the game’s universe, each with its own unique backstory and abilities. Not only can you encounter Haunted Souls in the game, but you can be one! There are two basic methods for becoming a Haunted Soul:

  1. Create one directly as your first character (GM Willing). If you go this route not only do you pick (or random) your Haunted Soul type (Yes, there are multiple types!) but you also see what class they are. It’s a two-fer!
  2. Create one upon death (GM Willing). When you die, you can come back as the undead! This way will let character play without trying to introduce a whole new pirate to the mix. I see this as a clever mechanic to keep the game flowing and even add more spice into the mix!

In the Navy!!

This reminded me of the difference between versions of Assassin’s Creed. Some of the ship combat design is well thought yet straight forward. I like how the system can be used so you are on a ship (along with all piratey things) but you don’t need to go on a ship to have an adventure. Although, to play Pirate Borg without as much as stepping foot on a ship might end you up in Davey Jones’ locker (the Monkee will feast!)

Naval Combat & Exploration: Ahoy, the real treasure of Pirate Borg! With over a dozen ships at your disposal, you’re set to conquer the seas. Combat is a slick affair, with the captain steering the ship into glory while the crew hustles with their duties. And let’s not forget the thrill of exploring uncharted islands and deciphering treasure maps. The game’s sandbox nature means you’re in for a unique adventure every time you play.

Ship-to-ship combat is a beast of its own. Think miniatures game on the high seas, with hex grids for tracking and character sheets for ships. Aye, your vessel has stats and abilities, making naval encounters a thrilling affair.

The Dread of Ship Combat: Here’s where the rubber meets the road, or rather, where the cannonball meets the ship. Combat is a high-stakes game of rolling d20s for attacks and defenses, with a hefty dose of strategy thrown in during naval battles. Expect to lose a few mates along the way, as character mortality is as common as finding rum at a pirate’s lair. But hey, that’s the life of a pirate, right? High risk, high reward! By the way, there is a modifier used for PC vs Ship, meaning if a player character takes a gun and shoots a ship, not a lot of damage is done. However, if a ship shoots a cannon at a character, well…

We’re out of Rum?! NOOOOO!!!

  • Alchemy, Sea Shanties, and Devil’s Luck (oh my!):
    • Alchemy ain’t just for landlubber wizards; Pirate Borg introduces an alchemy system for concocting potions or maybe even poisons, or even better–Grog n Rum!
    • Sea shanties offer more than a morale boost; they provide mechanical benefits, proving once again that a pirate’s best weapon might just be their voice. Like seriously–there are sea shanties that you have to sing to provide boosts or banes!
    • Lastly, the Devil’s Luck mechanic allows for re-rolling dice, dealing max damage, or dodging critical hits, proving that sometimes, the sea gods do favor the bold (or the lucky).

So, batten down the hatches and prepare for a game that’s as unforgiving as the sea itself but rewarding for those daring enough to embrace its chaos. With Pirate Borg, ye aren’t just playing a game; ye’re living the pirate life, risks and all!

The Sandbox and the Random Gens

Stepping into the world of Pirate Borg, you’re not just dipping your toes into some lukewarm kiddie pool of pirate adventures; oh no, you’re plunging headfirst into the chilling depths of the Dark Caribbean. This ain’t your grandma’s pirate tale, folks. We’re talking a setting so grim, even the bravest of souls might think twice before setting sail. Imagine a world where the Golden Age of Piracy meets a nightmare buffet of undead sailors, cursed riches, and eldritch horrors that would make even Davy Jones lock his locker and throw away the key.

  • The Curse of Skeleton Point & Black Coral Bay Adventures: These aren’t just any old treasure hunts. “The Curse of Skeleton Point” is like the ultimate pirate sandbox, offering nearly 40 pages of challenges, memorable NPCs, and a vibe so hardcore it’ll have you checking under your bed for zombie sailors. And “Black Coral Bay”? Picture this: supernatural beasts, mysterious temples, and an open-world tropical island that’s as inviting as it is deadly. Both adventures serve up a full plate of high-seas hijinks and horror, perfect for both newbies and seasoned pirate RPG veterans.
  • Random Generators Galore: Ever wanted to captain a ship named “The Scurvy Seadog” or find yourself hauling a cargo of, I don’t know, haunted coconuts? Pirate Borg’s got you covered with random generators for vessel class and names, mundane and special cargo, and even plot twists that’ll make M. Night Shyamalan nod in approval. It’s like the game’s saying, “Hey, why settle for a mundane adventure when you can have an epic one?” Plus, with the theater of the mind gameplay, your imagination’s the limit. So, grab your hat, polish your hook, and get ready to face off against hordes of zombie sailors and eldritch terrors in search of Ash, the ultimate pirate prize.

Conclusion and Final Thoughts

Diving into Pirate Borg is akin to setting sail on choppy, monster-infested waters; it’s a whirlwind of high stakes and lurking dangers, blended with a hefty dose of supernatural intrigue. From the riveting character creation to the adrenaline-pumping naval combat and dark, haunting visuals, the game carves out a niche in the RPG realm that’s unmistakably thrilling. It embodies the perilous allure of piracy while wrapping players in a cloak of shadowy tales and cursed treasure. Through every cannon blast and eerie encounter, the game reinforces the grim, yet electric atmosphere of the Dark Caribbean, ensuring that players remain glued to their seats, eyes wide with anticipation.

Did I mention you can grind the bones of the dead and get down with your inner Keith Richards?

What makes Pirate Borg not just an RPG but an immersive experience is its ability to balance the brutality of pirate life with the captivating essence of dark fantasy. The game invites players to not just witness, but partake in a world where every choice could lead to riches or ruin.

In the end, by the powers of the Elder Gods, Pirate Borg does more than just carry the torch from Mörk Borg; it lights up the cannon for a whole new adventure. With its more detailed mechanics and captivating themes, it’s a treasure trove waiting to be explored. So, grab yer compass and set sail into the unknown, for Pirate Borg promises a voyage like no other. Of course, I might be biased since our logo and ratings system would fit right in the game. 4.5 out of 5 stars (4.5 / 5)

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Texas Chainsaw Massacre Board Game: A Chilling Adventure from Trick or Treat Studios

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Box of The Texas Chainsaw Massacre by Trick or Treat Studios. Leatherface with a chainsaw features and screaming people in the background

Diving into the world of horror-themed board games, the Texas Chainsaw Massacre game emerges as a thrilling adaptation of the iconic 1974 movie, designed to captivate fans of the franchise. Crafted for 1-4 players aged 14 and up, this game promises a spine-tingling experience of 45-60 minutes, where strategy, luck, and a strong nerve are key to escaping the grasp of the notorious Sawyer family.

With its unique, story-driven ending and an intriguing objective system that enhances replayability, the Texas Chainsaw Massacre board game stands out as a must-have for both avid gamers and horror enthusiasts alike. Offering a blend of beautifully crafted game tokens, map, and the creepy flesh bag it provides an immersive dive into a world of suspense, making it a standout addition to the collection of any board game aficionado.

GEN CON 2023 Experience

Ol’ Jimbo was lucky to run into the Trick or Treat Studios booth once again at Gen Con. Ok, so he has a permanent quest to find the booth each year after seeing the fantastic designs, masks, and board game concepts from that first magical moment of ‘WTF HORROR HEAVEN IS THIS?’.

Trick or Treat Studio’s group has a decent sized demo area with great staff on hand to answer questions and give you a run-through. Part of the magic of Gen Con is seeing game producers like Trick or Treat Studios bring life to their games and give each person a ‘instant new friend for life’ feel. I really enjoyed my time at their booth talking and playing with Joe Stoken. If I can ever find my iCloud drive photos (oh, Apple…we used to be so tight!) I’ll have some of the footage coming out on our YouTube channel.

If you do get a chance to get to GenCon this year, you need to check out their booth. I know they are my first stop, and soon you will know why they should be yours, too. (Quick note: When I was putting the link to their website in this review, I see they have pre-order available for GHOSTBUSTERS!!! Holy crow! I think my credit card just squeeled! You have to check their site out https://trickortreatstudios.com/)

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Overview of Trick or Treat Studios

Let me tell ya, Trick or Treat Studios is not just any run-of-the-mill company. These folks are the real deal when it comes to spooking the bejeezus out of you, and their Texas Chainsaw Massacre board game? It’s like they’ve channeled the spirit of Leatherface himself into a box!

  • What’s the Deal?: First off, this game’s all about teamwork. You and your pals band together to dodge Leatherface and his creepy family. It’s like thanksgiving at your uncle’s house…ermm…I mean a horror movie you get to live out. And the best part? You can go solo if your friends are too chicken. This really was a game clincher for me. As someone who grew up 35 minutes by car away from his nearest friend, having a game to play on my own AND with friends means I can enjoy this every day. It brings me back to my childhood in multiple ways and I wished more games had a solo mode for us (especially given what happened in the pandemic)
  • The Feels: Now, let’s talk immersion. Ever heard of the “Hideous Bag”? It’s this gnarly sack where you draw tokens that decide your fate and Leatherface’s moves. It’s tactile, it’s suspenseful – it’s like you’re really rummaging through some dark, forbidden place. It is also a great conversation starter. I am pretty sure as soon as we saw that at the demo, my wallet leapt to my hands.
  • The Gang’s All Here: This game’s got character – literally. You’re not just dodging Leatherface; Grandpa, the Cook, and the Hitchhiker are out to get you too. It’s a full-on family reunion from hell.

And before you ask – yes, it’s all about escaping in a van or ending up on meat hooks. Grim, I know. But hey, that’s the charm of the Texas Chainsaw Massacre board game. Trick or Treat Studios has outdone themselves, making a game that’s not just a plaything but a dive into horror lore. So, grab your game face, and let’s survive the night!

Game Mechanics and Player Experience

Diving headfirst into the Texas Chainsaw Massacre board game, you’re not just playing; you’re living a horror flick, but with the luxury of popcorn breaks. Here’s the lowdown on what makes this game a bloody good time:

  • Press-Your-Luck Mechanics: Feeling lucky, punk? The game’s all about drawing tokens from the Hideous Bag. You’re hunting for keys and gas, but pull three Leatherface tokens, and it’s game over, man. It’s a thrilling gamble that keeps you on your toes. This mechanic keeps the game fresh and adds something that dice throwers can’t manipulate (we know who we are…you know, the 6 is the other side of the 1, so if you have the skills you can easily…SHHHHH I’ve said too much!).
  • Character Roles & Abilities: Choose your fighter – each of the 1-4 players picks a character from the iconic 1974 film, rocking unique abilities. Whether you’re the brains, brawn, or just insanely lucky, your role is crucial in outmaneuvering Leatherface and his gruesome gang.
  • Sawyer Family Shenanigans: It ain’t just Leatherface you’re dodging. Grandpa, the Cook, and the Hitchhiker are on the prowl, each adding their spice of horror to the game. And let’s not forget the unique gating system for the family that ups the ante as the Sawyer family’s pursuit intensifies.

So, buckle up, buttercup. Whether you’re strategizing with pals or braving it solo, this game’s a rollercoaster ride through the Texas countryside – minus the actual risk of ending up on a meat hook.

Artwork and Design Elements

Stepping into the grim world of the Texas Chainsaw Massacre board game, the artwork and design elements are a horror aficionado’s dream come true, meticulously crafting an atmosphere that’s as chilling as it is captivating. Here’s a deep dive into the visual feast that awaits:

  • Faithful to the Original: The game’s artwork nails the grungy, sepia-toned aesthetic of the 1974 classic film. From the board designed to mirror the eerie Slaughter family property to the detailed components, it’s like stepping right into the movie. I won’t mention other games here–but let’s just say Trick or Treat Studios blows them all out of the water. This game is the Hamlet’s dad and all the other versions are Claudius–ohhh bet you didn’t think I’d be whipping out them Shakespearean insults now wud ye?
  • A Closer Look at the Components:
    • Character and Fam Standees: The pack includes artful recreations of the movie characters, bringing Leatherface and his macabre family to life on your table.
    • Horror in Detail: The draw bag, mimicking human skin, and a diner-style food tray as the game tray, amplify the thematic horror experience. Seriously this bag has to be felt to be believed.
  • Immersive Experience: The game’s design doesn’t just pay homage to the film; it plunges players into the heart of its terror. Every aspect of the game is designed to enhance the horror and suspense, making for an unforgettable gaming experience.

This board game isn’t just about strategy and survival; it’s a journey into the heart of horror itself, masterfully blending iconic imagery with engaging gameplay.

Why THIS Game?

When it comes to horror-themed board games, it’s a whole universe out there, and the Texas Chainsaw Massacre board game by Trick or Treat Studios is throwing down the gauntlet. In the end, there can be only one (unless you are true collector then knock yourself out!). My reasons for picking Trick or Treat Studios game:

  • Gameplay Dynamics: Here’s the scoop. Trick or Treat Studios’ version is like being in the movie – immersive, with a dash of strategy and a sprinkle of luck. This is as close to the real thing you’ll get this side of the Texarkana boarder.
  • Replayability: The Trick or Treat Studios’ game has you coming back with its story-driven endings and achievements that unlock new cards for future plays. You really can replay this game just for the endings and not be disappointed. I think that is the hallmark of a great game–will you have fun after seeing the game in action a few times. For this game the answer is a resounding YES!
  • Unique Features: Trick or Treat Studios’ version pulls you into the horror with fine details in their artwork and mechanics. This was one of the most immersive table top horror games I’ve played. They are, after all, THE Place for horror prop masks. Let everyone else try something that resembles a pale Temu version of The Texas Chainsaw Massacre–Trick or Treat Studios slays it with the real deal. The only thing they missing is the smell of chainsaw fumes…

OK–But is Solo Really an Option?

Did that game box say solo?! Why, yes. Yes it did. Sometimes when a board game says solo it really means ‘crappy experience that makes you regret leaving that cat turd in your only friend’s lunch box’. Take it from the guy who used to play Dungeons and Dragons solo…this is a true solo enjoyment option.

When you play the game by yourself, you have a bit of a modified rules set. It isn’t too hard to learn the rules as you go, and Trick or Treat Games makes learning it a breeze. Doubt me? Check out their rule book here.

I set the game up by reading the game play directions. This was my first run though and, yes, I may have messed a blood splatter up–and maybe a Leatherface movement, but that’s ok. It was easy to get into the rhythm of the game. The set up of the board went pretty smoothly and everything is straight forward. I think this is the type of game where you can pick it off the shelf of your favorite gaming cafe and get right into it (unlike other games where you need to read and reread directions, google how the game board should look and watch 3 youtube videos just to make sense of first play-looking at you Catan…)

After the first round of survivor play, things became smooth. The mechanics really push solo play into the next level. Within 4 minutes, I was having a blast. The enemy movement mechanic is interesting and it lets you play solo with ease. The test-your-luck mechanic is a great way to ramp up the speed of the game towards the end.

In the end, I won (barely) and I would definitely play the game again. In fact, now that I have a solo game under me belt, I look forward to showing this to friends (as soon as they forgive me for the aforementioned cat turd).

The solo game from ‘learning to kill’ took about 55-60 minutes. It’s a decent way to spend some time winding down. I was so immersed in the game, I didn’t even realize the hour going by. I think if you add in 3 more players, some banter and beveratges, this game could last the night with either one long slow play session or a few regular paced games. The death and objective cards, along with the randomization of the token locations, makes this game easily replayable within the same night.

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Conclusion

Through an intricate blend of suspenseful gameplay, immersive narrative elements, and stunning visual design, the Texas Chainsaw Massacre board game from Trick or Treat Studios carves a niche for itself in the realm of horror-themed board games. It seamlessly marries the enduring terror of the 1974 cinematic masterpiece with the interactive excitement of tabletop gaming, offering players a chance to navigate their way through the chilling confrontations and strategic escapes from the Sawyer family. This game not only recapitulates the hair-raising atmosphere of its film counterpart but also enhances it with unique gameplay mechanics and character dynamics, striving to provide an unforgettable horror experience for both enthusiasts and newcomers alike.

As we embrace the thrilling challenge and strategic depth offered by the Texas Chainsaw Massacre board game, it further underscores the captivating potential of horror within the board game genre. Considering its engaging combination of strategy, luck, and narrative depth, along with its respectful homage to the original film’s aesthetic and atmosphere, this game represents a compelling proposition for anyone looking to delve deeper into horror-themed entertainment. Whether you’re a die-hard fan of the franchise, a board game aficionado, or simply in quest of a thrilling game night adventure, make the leap and buy the boardgame today. Embrace the opportunity to experience the innovative and terrifying journey that Trick or Treat Studios has masterfully crafted.

Final Rating: 5 out of 5 stars (5 / 5)

P.S. Like Horror? Like 1000 Corpses? Like uhh.. Houses of them? Kickstarter on now!

Check out the newest invention from Trick or Treat Studios: House of 1000 Corpses table top game. Click the link to see the kickstarter. I’ve already backed it at the Miniature bonus level and so should you!

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Heretic’s Fork Review: Punish Sinners Like it’s Your Job (It Is)

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Welcome to your new corporate job. It’s Hell. No, really. In Heretic’s Fork, Punish sinners, chat with your co-workers, and don’t forget to check your email before you clock out!  

Heretic’s Fork is a 2023 video game by 9FingerGames and published with Ravenage Games. 9FingerGames is a one-man studio run by Stevie Andrea that is also responsible for titles such as Zapling Bygone. While only out since September, Heretic’s Fork has already garnered several accolades. These include selection for Fear Fest 2023 and The Mini Indie Showcase as well as making Rock Paper Shotgun’s Bestest Bests list.

Watch the Heretic’s Fork Release Trailer here!

Heretic’s Fork is a deck-building, tower defense, bullet-hell (ha) game where you take on hordes of souls trying to escape Hell. To begin, you choose an employee to help you in your task. Each employee has a special ability (and variants) that do everything from nothing to stat buffs to adding whole new mechanics. For example the starting character, Intern Ruby, gives no bonuses. But, Gilbo Gibbins introduces a luck-based wheel that encourages you to gamble your cards away for potentially big rewards (and risks).

Screenshot from the character select screen featuring some variants characters.

As the game progresses, you build and upgrade structures to bolster your defenses against the increasingly difficult hordes of sinners. You also have a deck, through which you upgrade your stats and gain special abilities. With rogue-like elements, you are able to unlock new cards and characters by completing goals, using coins, or finding secrets. This leaves a lot to uncover as you work your way through the circles of Hell. While your screen quickly becomes bullet hell, your structures are more or less automated and do all the sinner punishing for you. The real strategy comes in what cards (and structures) you play, upgrade, and get rid of as the game progresses. 

Screenshot of Heretic’s Fork game play from Endless mode.

I have a soft spot for rogue-like deck building games. Heretic’s Fork is no different. I love the diversity of game play through the many structure, character, and card options. The mechanics really complement the game play choices, making each run feel unique and rewarding.

It was easy to spend hours at a time achievement hunting and exploring the hidden secrets buried in your file systems. In fact, I easily put 20 hours into Heretic’s Fork within two weeks of buying it! It also helped that it was an easy game to play on the Steam Deck, despite it not being created with the Steam Deck in mind. That being said, endless mode did stretch my Steam Deck to its limits (but my PC did just fine). It is also of note, that since September the game has been regularly updated with both paid and unpaid bonus content. It feels like every time I’m ready to move on, something new drops and I’m forced to dive back in!

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If you are a fan of tower defense, rogue-like, or deckbuilding games, Heretic’s Fork is definitely worth checking out! It’s only $10 on Steam, which is well worth the price for an interesting gaming experience.

5 out of 5 stars (5 / 5)

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